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EVE ONLINE.ahk.bak
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EVE ONLINE.ahk.bak
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#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
Drone = 1
Vacio = 0
Cint= 1
Go= 0
Basey=164
Basex=1738
Color= 0
ColorOre= 0x0F0F0F
ColorObjetivo= 0x0D0D0D
ColorMinar= 0x61BD61
ColorUndock= 0x615C01
ColorBase= 0xFEFECA
ColorVac= 0x151515
Minex=169
Miney=384
Basex=173
Basey=365
;~ Ore()
;~ {
;~ Loop
;~ {
;~ MouseMove, 508, 668
;~ PixelGetColor, Color, 508, 668
;~ If (Color = 0x0F0F0F)
;~ {
;~ If (SegOre = 18)
;~ {
;~ If (SegOre = 18)
;~ Sleep 1000
;~ SegOre := SegOre + 1
;~ continue
;~ }
;~ Sleep 1000
;~ SegOre := SegOre + 1
;~ continue
;~ }
;~ else
;~ {
;~ SegOre = 0
;~ break
;~ }
;~ return true
;~ }
;~ }
;~ If (SegOre = 1038)
;~ {
;~ SegOre= 0
;~ Objetivo()
;~ Sleep 2000
;~ Mine()
;~ Continue
;~ }
;~ else
;~ {
;~ Sleep 1000
;~ SegOre := SegOre + 1
;~ continue
OreDej()
{
MouseMove, 117, 681
Sleep 100
Click
sleep 100
MouseMove, 245, 695
Sleep 100
Click Down
Sleep 100
MouseMove, 110, 733
Sleep 100
Click Up
sleep 100
MouseMove, 322, 695
Sleep 100
Click Down
Sleep 100
MouseMove, 110, 733
Sleep 100
Click Up
Sleep 100
return
}
Undock()
{
MouseMove, 1852, 176
Sleep 100
Click
Sleep 100
MouseMove, 1755, 165
sleep 100
Loop
{
MouseMove, 1756, 165
sleep 100
PixelGetColor, Color, 1756, 165
If (Color = 0x615C01)
{
Sleep 100
continue
}
else
{
break
}
}
Sleep 10000
loop
{
MouseMove, 161, 387
sleep 100
Click
Sleep 1000
PixelGetColor, Color, 161, 387
If (Color = 0xC3C3C3)
{
break
}
else
{
sleep 100
Continue
}
Sleep 10000
return
}
}
SetDesti(x,y)
{
MouseMove, x, y
Sleep 100
Click Right
Sleep 100
x1 := x + 46
y1 := y + 33
MouseMove, x1, y1
Sleep 100
Click
Sleep 100
MouseMove, 849, 1042
Sleep 1000
Click
Sleep 100
return
}
DroneSave()
{
MouseMove, 948,803
Sleep 100
Click Right
Sleep 100
MouseMove, 1022, 847
Sleep 100
Click
Sleep 6000
}
DroneLaunch()
{
MouseMove, 973,762
Sleep 100
Click Right
Sleep 100
MouseMove, 1012, 772
Sleep 100
Click
sleep 100
}
CheckMine()
{
loop
{
MouseMove, 161, 387
sleep 100
Click
Sleep 1000
PixelGetColor, Color, 161, 387
If (Color = 0x67C367)
{
break
}
else
{
sleep 100
Continue
}
}
Return
}
Astero(z)
{
If (z = 1)
{
MouseMove, 1631, 33
Sleep 1000
Click
sleep 1000
MouseMove, 1683, 76
Sleep 1000
Click right
Sleep 1000
MouseMove, 1745, 86
Sleep 1000
Click
Sleep 1000
MouseMove, 1732, 33
Sleep 1000
Click
Sleep 1000
return
}
If (z = 2)
{
MouseMove, 1631, 33
Sleep 1000
Click
sleep 1000
MouseMove, 1683, 94
Sleep 1000
Click right
Sleep 1000
MouseMove, 1745, 104
Sleep 1000
Click
Sleep 1000
MouseMove, 1732, 33
Sleep 1000
Click
sleep 1000
return
}
If (z = 3)
{
MouseMove, 1631, 33
Sleep 1000
Click
sleep 1000
MouseMove, 1683, 112
Sleep 1000
Click right
Sleep 1000
MouseMove, 1745, 122
Sleep 1000
Click
Sleep 1000
MouseMove, 1732, 33
Sleep 1000
Click
sleep 1000
return
}
If (z = 4)
{
MouseMove, 1631, 33
Sleep 1000
Click
sleep 1000
MouseMove, 1683, 133
Sleep 1000
Click right
Sleep 1000
MouseMove, 1745, 143
Sleep 1000
Click
Sleep 1000
MouseMove, 1732, 33
Sleep 1000
Click
sleep 1000
return
}
If (z = 5)
{
MouseMove, 1631, 33
Sleep 1000
Click
sleep 1000
MouseMove, 1683, 150
Sleep 1000
Click right
Sleep 1000
MouseMove, 1745, 160
Sleep 1000
Click
Sleep 1000
MouseMove, 1732, 33
Sleep 1000
Click
sleep 1000
return
}
If (z = 6)
{
MouseMove, 1631, 33
Sleep 1000
Click
sleep 1000
MouseMove, 1683, 170
Sleep 1000
Click right
Sleep 1000
MouseMove, 1745, 180
Sleep 1000
Click
Sleep 1000
MouseMove, 1732, 33
Sleep 1000
Click
sleep 1000
return
}
If (z = 7)
{
MouseMove, 1631, 33
Sleep 1000
Click
sleep 1000
MouseMove, 1683, 190
Sleep 1000
Click right
Sleep 1000
MouseMove, 1745, 200
Sleep 1000
Click
Sleep 1000
MouseMove, 1732, 33
Sleep 1000
Click
sleep 1000
return
}
else
{
DroneSave()
Sleep 100
SetDesti(Basex,Basey)
CheckDock()
Pause
}
}
Mine()
{
Loop
{
MouseMove, 966, 98
PixelGetColor, Color, 966, 98
If (Color = 0x0D0D0D)
{
Sleep 1000
continue
}
else
{
Sleep 1000
Click
Sleep 10000
Send {F1}
Send {F2}
break
}
return
}
}
CheckDock()
{
Loop
{
MouseMove, 1755, 164
PixelGetColor, Color, 1755, 164
If (Color = 0xFEFECA)
{
Return
}
else
{
Sleep 100
}
}
}
F6::
Loop
{
OreDej()
Sleep 100
Undock()
Sleep 1000
SetDesti(Minex,Miney)
CheckMine()
Sleep 10000
Astero(Cint)
Sleep 1000
Loop
{
MouseMove, 1703, 76
sleep 100
Click
Sleep 1000
PixelGetColor, Color, 1703, 76
If (Color = 0x323232)
{
MouseMove, 1733, 80
Sleep 10000
Click right
Sleep 2000
MouseMove, 1763, 89
Sleep 2000
Click
Sleep 1000
break
}
else
{
If (Vacio = 30)
{
Cint := Cint + 1
Sleep 1000
If (Drone = 0)
{
DroneSave()
Drone = 1
}
Astero(Cint)
Vacio = 0
Continue
}
else
{
Sleep 1000
Vacio := Vacio + 1
Continue
}
}
}
Sleep 1000
Mine()
If (Drone = 1)
{
DroneLaunch()
Drone = 0
}
Loop
{
MouseMove, 508, 668
PixelGetColor, Color, 508, 668
If (Color = 0x0F0F0F)
{
MouseMove, 873, 95
sleep 1000
PixelGetColor, Color, 873, 95
If (Color = 0xFFFFFF)
{
Sleep 1000
Continue
}
else
{
;~ SegOre= 0
Loop
{
MouseMove, 1703, 76
sleep 100
Click
Sleep 1000
PixelGetColor, Color, 1703, 76
If (Color = 0x323232)
{
MouseMove, 1733, 80
Sleep 10000
Click right
Sleep 2000
MouseMove, 1763, 89
Sleep 2000
Click
Sleep 1000
break
}
else
{
If (Vacio = 30)
{
Cint := Cint + 1
Sleep 1000
If (Drone = 0)
{
DroneSave()
Drone = 1
}
Astero(Cint)
Vacio = 0
Continue
}
else
{
Sleep 1000
Vacio := Vacio + 1
Continue
}
}
}
Sleep 2000
Mine()
If (Drone = 1)
{
DroneLaunch()
Drone = 0
}
Continue
}
}
else
{
;~ SegOre = 0
break
}
}
Drone = 1
DroneSave()
Sleep 1000
SetDesti(Basex,Basey)
Sleep 1000
CheckDock()
}
return
F7::Pause
F8::MsgBox, 0 , hola, Cint = %Cint%, Vacio = %Vacio%
F9::Reload
F5::
SetDesti(Basex,Basey)
Sleep 1000
CheckDock()
return