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OG bug: Lara's shadow briefly disappear after pulling block #1576

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aredfan opened this issue Sep 8, 2024 · 1 comment
Open

OG bug: Lara's shadow briefly disappear after pulling block #1576

aredfan opened this issue Sep 8, 2024 · 1 comment
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OG bug A bug in original game TR2 TR3

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@aredfan
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aredfan commented Sep 8, 2024

Cf: #870

@aredfan aredfan added OG bug A bug in original game TR3 labels Sep 8, 2024
@rr-
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rr- commented Sep 9, 2024

I see two ways out of this – we can either remove the Room_AlterFloorHeight in favor of bridge-like floor functions, or delay the call to Room_AlterHeight until Lara's animation finishes. The first solution, while in general more elegant, will drive us into more corner cases when it comes to enemy pathfinding and sideways collision (as floor/ceiling only work in the Y axis).

@rr- rr- added the TR2 label Oct 3, 2024
@rr- rr- transferred this issue from LostArtefacts/TR2X Oct 3, 2024
@rr- rr- added this to Roadmap Oct 3, 2024
@rr- rr- moved this to Backlog in Roadmap Oct 10, 2024
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Labels
OG bug A bug in original game TR2 TR3
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