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Cache the manfiest in the client for offline loading #3

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NotActuallyTerry opened this issue Oct 16, 2023 · 0 comments
Open

Cache the manfiest in the client for offline loading #3

NotActuallyTerry opened this issue Oct 16, 2023 · 0 comments

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@NotActuallyTerry
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Right now, if the client cant reach the server and pull the manifest on load, it won't load any mods. We should instead cache the manifest on each successful connection, and refer to the last good manifest whenever the server isn't reachable.

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