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client.c
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client.c
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// Client side C/C++ program to demonstrate Socket programming
// See: https://www.geeksforgeeks.org/socket-programming-cc/
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
#include <arpa/inet.h>
#define PORT 8080
int main(int argc, char const *argv[])
{
int sock = 0, valread;
struct sockaddr_in serv_addr;
char *hello = "Hello from client";
char buffer[1024] = {0};
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
printf("\n Socket creation error \n");
return -1;
}
memset(&serv_addr, '0', sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
// Convert IPv4 and IPv6 addresses from text to binary form
if(inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr)<=0)
{
printf("\nInvalid address/ Address not supported \n");
return -1;
}
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
{
printf("\nConnection Failed \n");
return -1;
}
while(1){
fgets(buffer,sizeof(buffer),stdin);
send(sock , buffer , strlen(buffer) , 0 );
for(size_t i = 0; i < 1024; i++)
{
buffer[i]='\0';
}
valread = read( sock , buffer, 1024);
printf("%s",buffer );
for(size_t i = 0; i < 1024; i++)
{
buffer[i]='\0';
}
}
return 0;
}