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What steps will reproduce the problem?
1. Get all the ships in a DESRON killed
2. Wait for the next occasion when the carrier group receives orders
3. Note that the non-existent DESRON has also received orders
What version of the product are you using? On what operating system?
Starshatter 5.0.5, Windows 7
Please provide any additional information below.
Original issue reported on code.google.com by [email protected] on 31 Dec 2011 at 9:13
The text was updated successfully, but these errors were encountered:
In the dynamic campaign... deployed ships can be reconsituted from the fleet as
long as the fleet has the remaining ship types/numbers in it OOB. But once a
particular ship is destroyed, it is permananely deleted from the applicable
Fleet OOB unless the campaign is started all over.
I'm not sure what you mean. Do you mean that even if all frigates and
destroyers in squadron "Gerrond" are dead, and "Gerrond" no longer appears on
the forces screen in the campaign, "Gerrond" still exists and may have
replacement ships added to it later in the campaign?
This is controlled by campaign.def and by predefined story in it. Some events
will happen like they were suppose to like if you wouldn't be playing as
element in that region. Especially if you do something unexpected.
Original issue reported on code.google.com by
[email protected]
on 31 Dec 2011 at 9:13The text was updated successfully, but these errors were encountered: