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What steps will reproduce the problem?
1. Seven or more of ships on your side declare "engaging" at the same time.
2.
3.
What is the expected output? What do you see instead?
Crash
Please use labels and text to provide additional information.
As reported by light_gemini on the Hard-Light Forums,
http://www.hard-light.net/forums/index.php?topic=81010.msg1615776#msg1615776
Original issue reported on code.google.com by rhyskidd on 13 Jun 2012 at 12:36
The text was updated successfully, but these errors were encountered:
Can be reproduced placing 12 fighters vs 12 fighters on mission editor with
player on one of the groups.
Note that placing the player in a 3rd group alone, with a diferent IFF from the
other 2, game doesnt crash.
I think crash comes from overload from the message system. AI seems fine.
Sounds like a simple memory overflow of a fixed length array somewhere.
Should be fairly easy to fix once I'm familiar with that section of the code
base.
Original comment by rhyskidd on 16 Jul 2012 at 5:10
Original issue reported on code.google.com by
rhyskidd
on 13 Jun 2012 at 12:36The text was updated successfully, but these errors were encountered: