diff --git a/simulacrum/r1o/entities.ent b/simulacrum/r1o/entities.ent index e144c77..7b22497 100644 --- a/simulacrum/r1o/entities.ent +++ b/simulacrum/r1o/entities.ent @@ -624,12 +624,14 @@ Introduced by Titanfall Introduced by Titanfall - + + ----- KEYS ----- New in Titanfall; TODO: identify The name that other entities refer to this entity by. ----- SPAWNFLAGS ----- -Start inactive (can be activated later with a script)Warn pilots +Start inactive (can be activated later with a script) +Warn pilots Might affect minions, would need navmeshes to confirm Warn bots (ai players) ----- NOTES ----- @@ -658,7 +660,8 @@ Introduced by Titanfall Introduced by Titanfall - + + ----- KEYS ----- New in Titanfall; TODO: identify Chapter Title that appears on-screen when this level starts. diff --git a/simulacrum/r1o/radiant.ent b/simulacrum/r1o/radiant.ent index 4aa8335..f25f879 100644 --- a/simulacrum/r1o/radiant.ent +++ b/simulacrum/r1o/radiant.ent @@ -1,3 +1,4 @@ - + + diff --git a/simulacrum/r1o/spawn_entities.ent b/simulacrum/r1o/spawn_entities.ent index a13200c..35fbe26 100644 --- a/simulacrum/r1o/spawn_entities.ent +++ b/simulacrum/r1o/spawn_entities.ent @@ -10,7 +10,12 @@ Test if Titanfall can handle missing entity keys (some scripts might complain) --> - + + ----- KEYS ----- New in Titanfall; TODO: identify This entity's orientation in the world. @@ -58,9 +64,28 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Team(s) allowed to spawn here ----- NOTES ----- Introduced by Titanfall -Start here in AttritionStart here in Bounty HuntStart here in One in the ChamberStart here in ColiseumStart here in Competitive CtFStart here in FastballStart here in Free For AllStart here in Free AgentsStart here in Gun GameStart here in The HiddenStart here in Hide and SeekStart here in InfectionStart here in Amped KillraceStart here in Live FireStart here in Marked for DeathStart here in Pilots vs PilotsStart here in Sticks and StonesStart here in Singleplayer +Start here in Attrition +Start here in Bounty Hunt +Start here in One in the Chamber +Start here in Coliseum +Start here in Competitive CtF +Start here in Fastball +Start here in Free For All +Start here in Free Agents +Start here in Gun Game +Start here in The Hidden +Start here in Hide and Seek +Start here in Infection +Start here in Amped Killrace +Start here in Live Fire +Start here in Marked for Death +Start here in Pilots vs Pilots +Start here in Sticks and Stones +Start here in Singleplayer + - + + ----- KEYS ----- New in Titanfall; TODO: identify This entity's orientation in the world. @@ -77,7 +102,25 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Team(s) allowed to spawn here ----- NOTES ----- Introduced by Titanfall -Start here in AttritionStart here in Bounty HuntStart here in One in the ChamberStart here in ColiseumStart here in Competitive CtFStart here in FastballStart here in Free For AllStart here in Free AgentsStart here in Gun GameStart here in The HiddenStart here in Hide and SeekStart here in InfectionStart here in Amped KillraceStart here in Live FireStart here in Marked for DeathStart here in Pilots vs PilotsStart here in Sticks and StonesStart here in Singleplayer +Start here in Attrition +Start here in Bounty Hunt +Start here in One in the Chamber +Start here in Coliseum +Start here in Competitive CtF +Start here in Fastball +Start here in Free For All +Start here in Free Agents +Start here in Gun Game +Start here in The Hidden +Start here in Hide and Seek +Start here in Infection +Start here in Amped Killrace +Start here in Live Fire +Start here in Marked for Death +Start here in Pilots vs Pilots +Start here in Sticks and Stones +Start here in Singleplayer + ----- KEYS ----- diff --git a/simulacrum/r2/entities.ent b/simulacrum/r2/entities.ent index 47a56f5..622f3b5 100644 --- a/simulacrum/r2/entities.ent +++ b/simulacrum/r2/entities.ent @@ -10,7 +10,12 @@ Test if Titanfall can handle missing entity keys (some scripts might complain) --> - + + ----- KEYS ----- New in Titanfall; TODO: identify The name that other entities refer to this entity by. New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Team(s) that own this flag +Team(s) that own this flag + ----- KEYS ----- @@ -226,7 +233,8 @@ Introduced by Titanfall Introduced by Titanfall - + + ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -247,7 +255,8 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify ----- SPAWNFLAGS ----- -Start inactive (can be activated later with a script)Warn pilots +Start inactive (can be activated later with a script) +Warn pilots Might affect minions, would need navmeshes to confirm Warn bots (ai players) ----- NOTES ----- @@ -263,7 +272,8 @@ Introduced by Titanfall Introduced by Titanfall - + + ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify diff --git a/simulacrum/r2/radiant.ent b/simulacrum/r2/radiant.ent index 4aa8335..f25f879 100644 --- a/simulacrum/r2/radiant.ent +++ b/simulacrum/r2/radiant.ent @@ -1,3 +1,4 @@ - + + diff --git a/simulacrum/r2/script_entities.ent b/simulacrum/r2/script_entities.ent index 7a98b58..1a91071 100644 --- a/simulacrum/r2/script_entities.ent +++ b/simulacrum/r2/script_entities.ent @@ -10,7 +10,37 @@ Test if Titanfall can handle missing entity keys (some scripts might complain) --> - + + ----- KEYS ----- Start inactive (can be activated later with a script) Applied on Easy Difficulty @@ -57,8 +88,9 @@ Introduced by Titanfall ----- SPAWNFLAGS ----- -TODO: description -TODO: description +Allow NPCs +Allow Pilots +Disallow bots ----- NOTES ----- Introduced by Titanfall @@ -430,7 +462,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -454,7 +487,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Team(s) that own this flag +Team(s) that own this flag + ----- KEYS ----- @@ -655,7 +689,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -664,7 +699,28 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Team(s) allowed to spawn here ----- NOTES ----- Introduced by Titanfall -Start here in AttritionStart here in Bounty HuntStart here in One in the ChamberStart here in ColiseumStart here in Amped HardpointStart here in Capture the FlagStart here in Competitive CtFStart here in FastballStart here in Free For AllStart here in Free AgentsStart here in Gun GameStart here in The HiddenStart here in Hide and SeekStart here in InfectionStart here in Amped KillraceStart here in Live FireStart here in Marked for DeathStart here in Pilots vs PilotsStart here in Sticks and StonesStart here in SingleplayerStart here in Skirmish (Team DeathMatch) +Start here in Attrition +Start here in Bounty Hunt +Start here in One in the Chamber +Start here in Coliseum +Start here in Amped Hardpoint +Start here in Capture the Flag +Start here in Competitive CtF +Start here in Fastball +Start here in Free For All +Start here in Free Agents +Start here in Gun Game +Start here in The Hidden +Start here in Hide and Seek +Start here in Infection +Start here in Amped Killrace +Start here in Live Fire +Start here in Marked for Death +Start here in Pilots vs Pilots +Start here in Sticks and Stones +Start here in Singleplayer +Start here in Skirmish (Team DeathMatch) + ----- KEYS ----- @@ -721,7 +777,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -729,7 +786,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Team(s) that own this flag +Team(s) that own this flag + ----- KEYS ----- @@ -789,7 +847,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -804,7 +863,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -908,7 +968,9 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -923,7 +985,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -934,7 +997,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -948,7 +1012,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -960,7 +1025,9 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -972,7 +1039,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -988,7 +1056,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1002,7 +1071,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1016,7 +1086,9 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1030,7 +1102,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1042,7 +1115,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1056,7 +1130,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1069,7 +1144,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1081,7 +1157,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1095,7 +1172,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1107,7 +1185,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1119,7 +1198,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1133,7 +1213,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1149,7 +1230,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1162,7 +1244,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1176,7 +1259,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1189,7 +1273,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1201,7 +1286,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1215,7 +1301,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1227,7 +1314,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1243,7 +1331,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1255,7 +1344,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1266,7 +1356,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1282,7 +1373,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1293,7 +1385,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1305,7 +1398,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1317,7 +1411,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1329,7 +1424,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1342,7 +1438,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -1357,7 +1454,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -2579,7 +2677,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -2660,7 +2759,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll The name that other entities refer to this entity by. ----- NOTES ----- Introduced by Titanfall -Team(s) allowed to spawn here +Team(s) allowed to spawn here + ----- KEYS ----- @@ -3009,7 +3109,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- set 1 for it to become a bad physics object This entity's orientation in the world. @@ -3095,7 +3196,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Team(s) allowed to spawn here +Team(s) allowed to spawn here + ----- KEYS ----- @@ -3281,7 +3383,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -3313,7 +3416,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Team(s) allowed to spawn here +Team(s) allowed to spawn here + ----- KEYS ----- @@ -3463,7 +3567,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- Start inactive (can be activated later with a script) New in Titanfall; TODO: identify diff --git a/simulacrum/r2/spawn_entities.ent b/simulacrum/r2/spawn_entities.ent index b771944..26de1f3 100644 --- a/simulacrum/r2/spawn_entities.ent +++ b/simulacrum/r2/spawn_entities.ent @@ -10,7 +10,12 @@ Test if Titanfall can handle missing entity keys (some scripts might complain) --> - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -98,9 +104,11 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Team(s) allowed to spawn here +Team(s) allowed to spawn here + - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -123,9 +131,26 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Start here in AttritionStart here in One in the ChamberStart here in ColiseumStart here in Competitive CtFStart here in FastballStart here in Free AgentsStart here in Gun GameStart here in The HiddenStart here in Hide and SeekStart here in InfectionStart here in Amped KillraceStart here in Live FireStart here in Marked for DeathStart here in Pilots vs PilotsStart here in Sticks and StonesStart here in Singleplayer +Start here in Attrition +Start here in One in the Chamber +Start here in Coliseum +Start here in Competitive CtF +Start here in Fastball +Start here in Free Agents +Start here in Gun Game +Start here in The Hidden +Start here in Hide and Seek +Start here in Infection +Start here in Amped Killrace +Start here in Live Fire +Start here in Marked for Death +Start here in Pilots vs Pilots +Start here in Sticks and Stones +Start here in Singleplayer + - + + ----- KEYS ----- New in Titanfall; TODO: identify This entity's orientation in the world. @@ -160,7 +185,23 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Start here in AttritionStart here in One in the ChamberStart here in ColiseumStart here in Competitive CtFStart here in FastballStart here in Free AgentsStart here in Gun GameStart here in The HiddenStart here in Hide and SeekStart here in InfectionStart here in Amped KillraceStart here in Live FireStart here in Marked for DeathStart here in Pilots vs PilotsStart here in Sticks and StonesStart here in Singleplayer +Start here in Attrition +Start here in One in the Chamber +Start here in Coliseum +Start here in Competitive CtF +Start here in Fastball +Start here in Free Agents +Start here in Gun Game +Start here in The Hidden +Start here in Hide and Seek +Start here in Infection +Start here in Amped Killrace +Start here in Live Fire +Start here in Marked for Death +Start here in Pilots vs Pilots +Start here in Sticks and Stones +Start here in Singleplayer + ----- KEYS ----- @@ -221,7 +262,8 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll Introduced by Titanfall - + + ----- KEYS ----- New in Titanfall; TODO: identify This entity's orientation in the world. @@ -254,9 +296,26 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Start here in AttritionStart here in One in the ChamberStart here in ColiseumStart here in Competitive CTFStart here in FastballStart here in Free AgentsStart here in Gun GameStart here in The HiddenStart here in Hide and SeekStart here in InfectionStart here in Amped KillraceStart here in Live FireStart here in Marked for DeathStart here in Pilots vs PilotsStart here in Sticks and StonesStart here in Singleplayer +Start here in Attrition +Start here in One in the Chamber +Start here in Coliseum +Start here in Competitive CTF +Start here in Fastball +Start here in Free Agents +Start here in Gun Game +Start here in The Hidden +Start here in Hide and Seek +Start here in Infection +Start here in Amped Killrace +Start here in Live Fire +Start here in Marked for Death +Start here in Pilots vs Pilots +Start here in Sticks and Stones +Start here in Singleplayer + - + + ----- KEYS ----- New in Titanfall; TODO: identify This entity's orientation in the world. @@ -281,5 +340,21 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Start here in AttritionStart here in One in the ChamberStart here in ColiseumStart here in Competitive CtFStart here in FastballStart here in Free AgentsStart here in Gun GameStart here in The HiddenStart here in Hide and SeekStart here in InfectionStart here in Amped KillraceStart here in Live FireStart here in Marked for DeathStart here in Pilots vs PilotsStart here in Sticks and StonesStart here in Singleplayer +Start here in Attrition +Start here in One in the Chamber +Start here in Coliseum +Start here in Competitive CtF +Start here in Fastball +Start here in Free Agents +Start here in Gun Game +Start here in The Hidden +Start here in Hide and Seek +Start here in Infection +Start here in Amped Killrace +Start here in Live Fire +Start here in Marked for Death +Start here in Pilots vs Pilots +Start here in Sticks and Stones +Start here in Singleplayer + diff --git a/simulacrum/r5/entities.ent b/simulacrum/r5/entities.ent index 85b3abc..c4c2f94 100644 --- a/simulacrum/r5/entities.ent +++ b/simulacrum/r5/entities.ent @@ -97,7 +97,8 @@ Introduced by Titanfall Introduced by Titanfall - + + ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify diff --git a/simulacrum/r5/radiant.ent b/simulacrum/r5/radiant.ent index 4aa8335..f25f879 100644 --- a/simulacrum/r5/radiant.ent +++ b/simulacrum/r5/radiant.ent @@ -1,3 +1,4 @@ - + + diff --git a/simulacrum/r5/script_entities.ent b/simulacrum/r5/script_entities.ent index 4d4bd56..046181a 100644 --- a/simulacrum/r5/script_entities.ent +++ b/simulacrum/r5/script_entities.ent @@ -983,7 +983,8 @@ Introduced by Titanfall Introduced by Titanfall - + + ----- KEYS ----- New in Titanfall; TODO: identify New in Titanfall; TODO: identify @@ -1003,7 +1004,8 @@ Introduced by Titanfall New in Titanfall; TODO: identify New in Titanfall; TODO: identify ----- SPAWNFLAGS ----- -Start inactive (can be activated later with a script)Warn pilots +Start inactive (can be activated later with a script) +Warn pilots Might affect minions, would need navmeshes to confirm Warn bots (ai players) ----- NOTES ----- diff --git a/simulacrum/r5/spawn_entities.ent b/simulacrum/r5/spawn_entities.ent index 86f05cd..cd7b0a4 100644 --- a/simulacrum/r5/spawn_entities.ent +++ b/simulacrum/r5/spawn_entities.ent @@ -10,7 +10,12 @@ Test if Titanfall can handle missing entity keys (some scripts might complain) --> - - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -49,9 +55,11 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Team(s) allowed to spawn here +Team(s) allowed to spawn here + - + + ----- KEYS ----- This entity's orientation in the world. Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll is the rotation around the X axis. @@ -81,5 +89,6 @@ Pitch is rotation around the Y axis, Yaw is the rotation around the Z axis, Roll New in Titanfall; TODO: identify ----- NOTES ----- Introduced by Titanfall -Team(s) allowed to spawn here +Team(s) allowed to spawn here +