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Interactives' priority not coherent with sprite blocking #5

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MSGhero opened this issue Jul 22, 2024 · 0 comments
Open

Interactives' priority not coherent with sprite blocking #5

MSGhero opened this issue Jul 22, 2024 · 0 comments
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api Improve usability/accessibility structure Internal cohesiveness

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@MSGhero
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MSGhero commented Jul 22, 2024

There needs to be some other system, or a big rethink, in order to easily associate an interactive priority with a sprite index.

  • Interactives with no sprite would not follow any display parent-child relationship
  • Really need to be aware of currently set priorities in order to choose a number on top of them
  • Tag sets of interactives to mass en/disable? Maybe helps with ordering
  • Param to "block everything underneath"?
@MSGhero MSGhero added api Improve usability/accessibility structure Internal cohesiveness labels Jul 22, 2024
@MSGhero MSGhero self-assigned this Jul 22, 2024
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Labels
api Improve usability/accessibility structure Internal cohesiveness
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