diff --git a/OpenCMD.vbs b/OpenCMD.vbs new file mode 100644 index 0000000..b70a643 --- /dev/null +++ b/OpenCMD.vbs @@ -0,0 +1,2 @@ +Set objShell = CreateObject("WScript.Shell") +objShell.Run "cmd", 1, False \ No newline at end of file diff --git a/auto-git.bat b/auto-git.bat new file mode 100644 index 0000000..d096f2c --- /dev/null +++ b/auto-git.bat @@ -0,0 +1,11 @@ +@echo off +cd /d %~dp0 +git pull + +rem auto-git.bat 파일을 제외한 모든 변경사항 추가 +git add -A +git reset -- auto-git.bat + +git commit -m "Update all files except auto-git.bat" +git push origin main +pause \ No newline at end of file diff --git "a/favicon \354\240\201\354\232\251\353\260\251\353\262\225.html" "b/favicon \354\240\201\354\232\251\353\260\251\353\262\225.html" new file mode 100644 index 0000000..699a2b7 --- /dev/null +++ "b/favicon \354\240\201\354\232\251\353\260\251\353\262\225.html" @@ -0,0 +1,447 @@ + + + + + + + + + + + + + + Mac Mod Database + + + +

Mac Mod Database

+ +

AmericaAirForceGeneral

AirF_AmericaAirfield

  • VisionRange200.0
  • ShroudClearingRange200
  • BuildCost1200
  • BuildTime50.0
  • MaxHealth2500.0
  • InitialHealth2500.0

AirF_AmericaBarracks

  • VisionRange200.0
  • ShroudClearingRange200
  • BuildCost600
  • BuildTime15.0
  • MaxHealth1000.0
  • InitialHealth1000.0

AirF_AmericaCommandCenter

  • VisionRange300.0
  • ShroudClearingRange300
  • BuildCost3000
  • BuildTime50.0
  • MaxHealth5000.0
  • InitialHealth5000.0

AirF_AmericaDroneControlCenter

  • VisionRange200.0
  • ShroudClearingRange200.0
  • BuildCost1500
  • BuildTime40.0
  • MaxHealth2500.0
  • InitialHealth2500.0

Weapons

  • GenericDummyWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange120.0
    • MinimumAttackRange50.0
    • WeaponSpeed999999.0
    • DelayBetweenShots100
    • ClipSize1
    • ClipReloadTime66
    • AntiGroundYes
    • AntiAirborneVehicleYes
    • AntiAirborneInfantryYes

AirF_AmericaFireBase

  • VisionRange380.0
  • ShroudClearingRange380
  • BuildCost1000
  • BuildTime30.0
  • MaxHealth1000.0
  • InitialHealth1000.0

Upgrades

  • Upgrade_DefenseHeavyProject
    • BuildTime48.0
    • BuildCost2800

Weapons

  • AirF_FireBaseHowitzerGun
    • PrimaryDamage95.0
    • PrimaryDamageRadius12.0
    • SecondaryDamage20.0
    • SecondaryDamageRadius30.0
    • AttackRange290.0
    • MinimumAttackRange50.0
    • WeaponSpeed245
    • DelayBetweenShots3000
    • ClipSize0
    • ClipReloadTime0
    • WeaponBonus
      • PLAYER_UPGRADE RANGE 110%

AirF_AmericaHighTechCenter

  • VisionRange500.0
  • ShroudClearingRange1500
  • BuildCost2500
  • BuildTime70.0
  • MaxHealth2500.0
  • InitialHealth2500.0

AirF_AmericaParticleCannonUplink

  • VisionRange200.0
  • ShroudClearingRange200
  • BuildCost6000
  • BuildTime90.0
  • MaxHealth6000.0
  • InitialHealth6000.0

Weapons

  • ParticleCannonDetonationWeapon
    • PrimaryDamage580.0
    • PrimaryDamageRadius120.0
    • SecondaryDamage280.0
    • SecondaryDamageRadius180.0
    • AttackRange100.0
    • WeaponSpeed99999.0
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime0

AirF_AmericaPatriotBattery

  • VisionRange360.0
  • ShroudClearingRange360
  • BuildCost1200
  • BuildTime30.0
  • MaxHealth1000.0
  • InitialHealth1000.0

Upgrades

  • Upgrade_DefenseHeavyProject
    • BuildTime48.0
    • BuildCost2800

Weapons

  • EhcPatriotMissileWeapon
    • PrimaryDamage60.0
    • PrimaryDamageRadius4.0
    • SecondaryDamage5.0
    • SecondaryDamageRadius15.0
    • AttackRange240.0
    • MinimumAttackRange25.0
    • WeaponSpeed1200
    • DelayBetweenShots280
    • ClipSize4
    • ClipReloadTime5200
    • AntiAirborneVehicleYES
    • AntiAirborneInfantryNo
    • AntiGroundYes
    • AntiBallisticMissileNo
    • WeaponBonus
      • PLAYER_UPGRADE RANGE 125%
  • EhcPatriotMissileWeaponAir
    • PrimaryDamage60.0
    • PrimaryDamageRadius4.0
    • SecondaryDamage2.5
    • SecondaryDamageRadius7.5
    • AttackRange700.0
    • MinimumAttackRange25.0
    • WeaponSpeed1400
    • DelayBetweenShots280
    • ClipSize4
    • ClipReloadTime5200
    • AntiAirborneVehicleYes
    • AntiAirborneInfantryNo
    • AntiGroundNo
    • AntiBallisticMissileNo
    • WeaponBonus
      • PLAYER_UPGRADE RANGE 125%
  • EhcPatriotMissileWeaponAirDef
    • PrimaryDamage60.0
    • PrimaryDamageRadius4.0
    • SecondaryDamage2.5
    • SecondaryDamageRadius7.5
    • AttackRange700.0
    • MinimumAttackRange25.0
    • WeaponSpeed1400
    • DelayBetweenShots280
    • ClipSize4
    • ClipReloadTime5200
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • AntiGroundNo
    • AntiBallisticMissileYes
    • WeaponBonus
      • PLAYER_UPGRADE RANGE 125%

AirF_AmericaPowerPlant

  • VisionRange200.0
  • ShroudClearingRange200
  • BuildCost800
  • BuildTime10.0
  • MaxHealth800.0
  • InitialHealth800.0

Upgrades

  • Upgrade_AmericaAdvancedControlRods
    • BuildTime30.0
    • BuildCost500

AirF_AmericaStrategyCenter

  • VisionRange400.0
  • ShroudClearingRange400
  • BuildCost2500
  • BuildTime70.0
  • MaxHealth1500.0
  • InitialHealth1500.0

Upgrades

  • Upgrade_DefenseHeavyProject
    • BuildTime48.0
    • BuildCost2800

Weapons

  • StrategyCenterGun
    • PrimaryDamage200.0
    • PrimaryDamageRadius25.0
    • AttackRange400.0
    • MinimumAttackRange100.0
    • WeaponSpeed150
    • DelayBetweenShots7000
    • ClipSize0
    • WeaponBonus
      • PLAYER_UPGRADE DAMAGE 125%

AirF_AmericaSupplyCenter

  • VisionRange200.0
  • ShroudClearingRange200
  • BuildCost1000
  • BuildTime15.0
  • MaxHealth2000.0
  • InitialHealth2000.0

Upgrades

  • Upgrade_AmericaSupplyLines
    • BuildTime30.0
    • BuildCost800

AirF_AmericaSupplyDropZone

  • ShroudClearingRange100
  • BuildCost2300
  • BuildTime60.0
  • MaxHealth1000.0
  • InitialHealth1000.0

Upgrades

  • Upgrade_AmericaSupplyLines
    • BuildTime30.0
    • BuildCost800

AirF_AmericaWarFactory

  • VisionRange200.0
  • ShroudClearingRange200
  • BuildCost2000
  • BuildTime35.0
  • MaxHealth2000.0
  • InitialHealth2000.0

AirF_AmericaInfantryColonelBurton

  • VisionRange150
  • ShroudClearingRange500
  • BuildCost1500
  • BuildTime20.0
  • MaxHealth250.0
  • InitialHealth250.0

Upgrades

  • Upgrade_InfantryCombatVest
    • BuildTime45.0
    • BuildCost1200
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • ColonelBurtonSniperRifleWeapon
    • PrimaryDamage25.0
    • PrimaryDamageRadius0.0
    • AttackRange175.0
    • WeaponSpeed999999.0
    • DelayBetweenShots50
    • ClipSize6
    • ClipReloadTime500
    • WeaponBonus
      • GARRISONED RANGE 133%
      • GARRISONED DAMAGE 125%
      • PLAYER_UPGRADE DAMAGE 125%
      • PLAYER_UPGRADE RANGE 133%
  • ColonelBurtonKnifeWeapon
    • PrimaryDamage200.0
    • PrimaryDamageRadius0.0
    • AttackRange3.0
    • WeaponSpeed999999.0
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime1367
  • ColonelBurton30mmGrenadeWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange250.0
    • MinimumAttackRange80.0
    • WeaponSpeed220
    • ClipSize3
    • DelayBetweenShots680
    • ClipReloadTime4000
    • WeaponBonus
      • GARRISONED RANGE 75%
      • BATTLEPLAN_BOMBARDMENT RATE_OF_FIRE 150%

AirF_AmericaInfantryJavelin

  • VisionRange220
  • ShroudClearingRange220
  • BuildCost500
  • BuildTime14.0
  • MaxHealth210.0
  • InitialHealth210.0

Upgrades

  • Upgrade_InfantryCombatVest
    • BuildTime45.0
    • BuildCost1200
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • JavelinMissileWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange260.0
    • MinimumAttackRange170.0
    • WeaponSpeed600
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime7700
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • WeaponBonus
      • GARRISONED RANGE 80%
  • JavelinDummyDeployWeapon
    • PrimaryDamage0.0
    • PrimaryDamageRadius0.0
    • AttackRange1.0
    • WeaponSpeed999999.0
    • ClipSize1
    • ClipReloadTime66
  • JavelinMissileVeteranWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange265.0
    • MinimumAttackRange170.0
    • WeaponSpeed600
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime7700
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • WeaponBonus
      • GARRISONED RANGE 80%
  • JavelinMissileEliteWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange270.0
    • MinimumAttackRange170.0
    • WeaponSpeed600
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime7700
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • WeaponBonus
      • GARRISONED RANGE 80%
  • JavelinMissileHeroicWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange280.0
    • MinimumAttackRange170.0
    • WeaponSpeed600
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime7700
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • WeaponBonus
      • GARRISONED RANGE 80%
  • JavelinAirburstMissileWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange250.0
    • MinimumAttackRange170.0
    • WeaponSpeed600
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime7700
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • WeaponBonus
      • PLAYER_UPGRADE RANGE 133%
      • GARRISONED RANGE 80%
  • JavelinAirburstMissileVeteranWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange255.0
    • MinimumAttackRange170.0
    • WeaponSpeed600
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime7700
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • WeaponBonus
      • PLAYER_UPGRADE RANGE 133%
      • GARRISONED RANGE 80%
  • JavelinAirburstMissileEliteWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange260.0
    • MinimumAttackRange170.0
    • WeaponSpeed600
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime7700
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • WeaponBonus
      • PLAYER_UPGRADE RANGE 133%
      • GARRISONED RANGE 80%
  • JavelinAirburstMissileHeroicWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange270.0
    • MinimumAttackRange170.0
    • WeaponSpeed600
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime7700
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • WeaponBonus
      • PLAYER_UPGRADE RANGE 133%
      • GARRISONED RANGE 80%

AirF_AmericaInfantryMissileDefender

  • VisionRange150
  • ShroudClearingRange400
  • BuildCost250
  • BuildTime10.0
  • MaxHealth100.0
  • InitialHealth100.0

Upgrades

  • Upgrade_InfantryCombatVest
    • BuildTime45.0
    • BuildCost1200
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • AirFMissileDefenderWeapon
    • PrimaryDamage40.0
    • PrimaryDamageRadius5.0
    • SecondaryDamage3.0
    • SecondaryDamageRadius8.0
    • AttackRange200.0
    • WeaponSpeed600
    • DelayBetweenShots2400
    • ClipSize0
    • ClipReloadTime0
    • AntiAirborneVehicleYes
    • AntiAirborneInfantryYes
    • WeaponBonus
      • GARRISONED RANGE 115%
      • GARRISONED RATE_OF_FIRE 60%
      • GARRISONED DAMAGE 100%
  • AirFMissileDefenderLaserGuidedMissileWeapon
    • PrimaryDamage45.0
    • PrimaryDamageRadius5.0
    • AttackRange300.0
    • WeaponSpeed600
    • DelayBetweenShots1400
    • ClipSize0
    • ClipReloadTime0
    • AntiAirborneVehicleYes
    • AntiAirborneInfantryYes
  • AirFMissileDefenderWeaponAir
    • PrimaryDamage20.0
    • PrimaryDamageRadius8.0
    • SecondaryDamage15.0
    • SecondaryDamageRadius30.0
    • AttackRange230.0
    • WeaponSpeed600
    • DelayBetweenShots2400
    • ClipSize0
    • ClipReloadTime0
    • AntiAirborneVehicleYes
    • AntiAirborneInfantryYes
    • AntiGroundNo
    • WeaponBonus
      • GARRISONED RANGE 75%
      • GARRISONED RATE_OF_FIRE 50%

AirF_AmericaInfantryPathfinder

  • VisionRange200
  • ShroudClearingRange400
  • BuildCost750
  • BuildTime20.0
  • MaxHealth120.0
  • InitialHealth120.0

Upgrades

  • Upgrade_InfantryCombatVest
    • BuildTime45.0
    • BuildCost1200
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • AirF_USAPathfinderSniperRifle
    • PrimaryDamage100.0
    • PrimaryDamageRadius0.0
    • AttackRange400.0
    • WeaponSpeed999999.0
    • DelayBetweenShots4600
    • ClipSize0
    • ClipReloadTime4700

AirF_AmericaInfantryPilot

  • VisionRange150
  • ShroudClearingRange300
  • MaxHealth100.0
  • InitialHealth100.0

Upgrades

  • Upgrade_InfantryCombatVest
    • BuildTime45.0
    • BuildCost1200
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

AirF_AmericaInfantryRanger

  • VisionRange100
  • ShroudClearingRange400
  • BuildCost150
  • BuildTime6.0
  • MaxHealth180.0
  • InitialHealth180.0

Upgrades

  • Upgrade_AmericaRangerFlashBangGrenade
    • BuildTime40.0
    • BuildCost800
  • Upgrade_InfantryCombatVest
    • BuildTime45.0
    • BuildCost1200
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500
  • Upgrade_InfantryCaptureBuilding
    • BuildTime30.0
    • BuildCost1000

Weapons

  • AirFRangerAdvancedCombatRifle
    • PrimaryDamage5.0
    • PrimaryDamageRadius0
    • AttackRange170.0
    • WeaponSpeed999999.0
    • DelayBetweenShots160
    • ClipSize3
    • ClipReloadTime640
    • AntiAirborneVehicleYes
    • AntiAirborneInfantryYes
    • WeaponBonus
      • DRONE_SPOTTING RATE_OF_FIRE 200%
      • DRONE_SPOTTING RANGE 200%
      • DRONE_SPOTTING DAMAGE 200%
      • GARRISONED RANGE 115%
      • GARRISONED RATE_OF_FIRE 95%
      • GARRISONED DAMAGE 85%
  • RangerThrowGrenadeWeapon
    • PrimaryDamage55.0
    • PrimaryDamageRadius15.0
    • SecondaryDamage25.0
    • SecondaryDamageRadius55.0
    • AttackRange170.0
    • MinimumAttackRange20.0
    • WeaponSpeed130
    • ClipSize1
    • ClipReloadTime2800
    • WeaponBonus
      • GARRISONED RANGE 80%

AirF_AmericaInfantryVanguard

  • BuildCost375
  • BuildTime12.0

AirF_AmericaArtilleryPaladin

  • VisionRange330
  • ShroudClearingRange240
  • BuildCost1300
  • BuildTime12.0
  • MaxHealth340.0
  • InitialHealth340.0

Upgrades

  • Upgrade_AmericaM982
    • BuildTime45.0
    • BuildCost1000
  • Upgrade_AmericaTankEngine
    • BuildTime54.0
    • BuildCost1200

Weapons

  • M109CannonGun
    • PrimaryDamage70.0
    • PrimaryDamageRadius10.0
    • SecondaryDamage22.0
    • SecondaryDamageRadius27.0
    • AttackRange360.0
    • MinimumAttackRange120.0
    • WeaponSpeed280
    • DelayBetweenShots6800
    • ClipSize0
    • ClipReloadTime0
    • WeaponBonus
      • PLAYER_UPGRADE RATE_OF_FIRE 110%
  • M109CannonGunUgraded
    • PrimaryDamage80.0
    • PrimaryDamageRadius10.0
    • SecondaryDamage22.0
    • SecondaryDamageRadius27.0
    • AttackRange380.0
    • MinimumAttackRange120.0
    • WeaponSpeed300
    • DelayBetweenShots6800
    • ClipSize0
    • ClipReloadTime0
    • WeaponBonus
      • PLAYER_UPGRADE RATE_OF_FIRE 110%

AirF_AmericaTankMicrowave

  • VisionRange200
  • ShroudClearingRange300
  • BuildCost900
  • BuildTime8.0
  • MaxHealth480
  • InitialHealth480

Upgrades

  • Upgrade_AmericaCompositeArmor
    • BuildTime60.0
    • BuildCost2000
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • MicrowaveTankBuildingDisabler
    • PrimaryDamage50.0
    • PrimaryDamageRadius0.0
    • AttackRange200.0
    • WeaponSpeed999999.0
    • DelayBetweenShots100
    • ClipSize0
    • ClipReloadTime0
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
  • MicrowaveTankBuildingClearer
    • PrimaryDamage1.0
    • PrimaryDamageRadius0.0
    • AttackRange125.0
    • WeaponSpeed999999.0
    • DelayBetweenShots100
    • ClipSize0
    • ClipReloadTime0
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
  • MicrowaveTankVehicleDisabler
    • PrimaryDamage24.0
    • PrimaryDamageRadius0.0
    • AttackRange200.0
    • WeaponSpeed999999.0
    • DelayBetweenShots100
    • ClipSize0
    • ClipReloadTime0
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo

AirF_AmericaTankUpPaladin

  • VisionRange200
  • ShroudClearingRange300
  • BuildCost1100
  • BuildTime10.0
  • MaxHealth580.0
  • InitialHealth580.0

Upgrades

  • Upgrade_AmericaCompositeArmor
    • BuildTime60.0
    • BuildCost2000
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • PaladinUpTankGun
    • PrimaryDamage75.0
    • PrimaryDamageRadius5.0
    • SecondaryDamage15.0
    • SecondaryDamageRadius20.0
    • AttackRange200.0
    • MinimumAttackRange15.0
    • WeaponSpeed900
    • DelayBetweenShots4600
    • ClipSize1
    • ClipReloadTime2000

AirF_AmericaVehicleDozer

  • VisionRange200
  • ShroudClearingRange200
  • BuildCost750
  • BuildTime6.0
  • MaxHealth250.0
  • InitialHealth250.0

Weapons

  • DozerMineDisarmingWeapon
    • PrimaryDamage1.0
    • AttackRange5.0
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime4000
    • AntiGroundNo

AirF_AmericaVehicleHumvee

  • VisionRange150
  • ShroudClearingRange320
  • BuildCost750
  • BuildTime8.0
  • MaxHealth240.0
  • InitialHealth240.0

Upgrades

  • Upgrade_AmericaScoutDrone
    • BuildTime6.0
    • BuildCost300
  • Upgrade_AmericaTOWMissile
    • BuildTime30.0
    • BuildCost800
  • Upgrade_AmericaHellfireDrone
    • BuildTime10.0
    • BuildCost600
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500
  • Upgrade_AmericaBattleDrone
    • BuildTime8.0
    • BuildCost400

Weapons

  • AirFHumveeGun
    • PrimaryDamage10.0
    • PrimaryDamageRadius0.0
    • AttackRange160.0
    • WeaponSpeed220
    • DelayBetweenShots160
    • ClipSize0
    • ClipReloadTime0
  • AirFHumveeMissileWeaponAirDummy
    • PrimaryDamage0.0001
    • PrimaryDamageRadius0.0
    • AttackRange320.0
    • WeaponSpeed999999.0
    • DelayBetweenShots500
    • ClipSize0
    • ClipReloadTime0
    • AntiAirborneVehicleYes
    • AntiAirborneInfantryYes
    • AntiGroundNo
  • AirFHumveeMissileWeapon
    • PrimaryDamage30.0
    • PrimaryDamageRadius5.0
    • AttackRange170.0
    • WeaponSpeed900
    • DelayBetweenShots1000
    • ClipSize1
    • ClipReloadTime2100
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • AntiGroundYes
  • AirFHumveeMissileWeaponAir
    • PrimaryDamage45.0
    • PrimaryDamageRadius5.0
    • AttackRange280.0
    • WeaponSpeed900
    • DelayBetweenShots1000
    • ClipSize1
    • ClipReloadTime1800
    • AntiAirborneVehicleYes
    • AntiAirborneInfantryNo
    • AntiGroundNo

AirF_AmericaVehicleKnoxMRLS

  • VisionRange280
  • ShroudClearingRange300
  • BuildCost1800
  • BuildTime15.0
  • MaxHealth320.0
  • InitialHealth320.0

Upgrades

  • Upgrade_AmericaCompositeArmor
    • BuildTime60.0
    • BuildCost2000
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • MRLSMissileWeapon
    • PrimaryDamage50.0
    • PrimaryDamageRadius15.0
    • SecondaryDamage10.0
    • SecondaryDamageRadius50.0
    • AttackRange1100.0
    • MinimumAttackRange300.0
    • WeaponSpeed180
    • DelayBetweenShots450
    • ClipSize12
    • ClipReloadTime55000
  • MRLSMissileWeaponHA
    • PrimaryDamage50.0
    • PrimaryDamageRadius15.0
    • SecondaryDamage10.0
    • SecondaryDamageRadius50.0
    • AttackRange950.0
    • MinimumAttackRange250.0
    • WeaponSpeed180
    • DelayBetweenShots450
    • ClipSize12
    • ClipReloadTime55000
  • HeroicMRLSMissileWeapon
    • PrimaryDamage60.0
    • PrimaryDamageRadius15.0
    • SecondaryDamage10.0
    • SecondaryDamageRadius50.0
    • AttackRange1100.0
    • MinimumAttackRange300.0
    • WeaponSpeed180
    • DelayBetweenShots450
    • ClipSize12
    • ClipReloadTime55000
  • HeroicMRLSMissileWeaponHA
    • PrimaryDamage60.0
    • PrimaryDamageRadius15.0
    • SecondaryDamage10.0
    • SecondaryDamageRadius50.0
    • AttackRange950.0
    • MinimumAttackRange250.0
    • WeaponSpeed180
    • DelayBetweenShots450
    • ClipSize12
    • ClipReloadTime55000

AirF_AmericaVehicleMedic

  • VisionRange100
  • ShroudClearingRange400
  • BuildCost700
  • BuildTime8.0
  • MaxHealth240.0
  • InitialHealth240.0

Upgrades

  • Upgrade_AmericaScoutDrone
    • BuildTime6.0
    • BuildCost300
  • Upgrade_AmericaHellfireDrone
    • BuildTime10.0
    • BuildCost600
  • Upgrade_AmericaBattleDrone
    • BuildTime8.0
    • BuildCost400

Weapons

  • AmbulanceCleanHazardWeapon
    • PrimaryDamage100.0
    • PrimaryDamageRadius50.0
    • AttackRange100.0
    • WeaponSpeed600
    • DelayBetweenShots40
    • ClipSize30
    • ClipReloadTime40

AirF_AmericaVehicleSentryDrone

  • VisionRange200
  • ShroudClearingRange350
  • BuildCost800
  • BuildTime10.0
  • MaxHealth200.0
  • InitialHealth200.0

Upgrades

  • Upgrade_GLABombTruckHighExplosiveBomb
    • BuildTime5.0
    • BuildCost500
  • Upgrade_AmericaDroneArmor
    • BuildTime40.0
    • BuildCost500

Weapons

  • SuicideWeapon
    • AttackRange1.0
    • PrimaryDamage999999.0
    • PrimaryDamageRadius1.0
    • WeaponSpeed99999.0
    • DelayBetweenShots0
    • ClipSize1
    • ClipReloadTime0

AirF_AmericaVehicleSpyDrone

  • VisionRange250
  • ShroudClearingRange0
  • MaxHealth200.0
  • InitialHealth200.0

Upgrades

  • Upgrade_AmericaDroneArmor
    • BuildTime40.0
    • BuildCost500

AirF_AmericaVehicleTomahawk

  • VisionRange280
  • ShroudClearingRange340
  • BuildCost1500
  • BuildTime10.0
  • MaxHealth280.0
  • InitialHealth280.0

Upgrades

  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • AirF_TomahawkMissileWeapon
    • PrimaryDamage260.0
    • PrimaryDamageRadius30.0
    • SecondaryDamage50.0
    • SecondaryDamageRadius80.0
    • AttackRange680.0
    • MinimumAttackRange260.0
    • DelayBetweenShots1
    • ClipSize1
    • ClipReloadTime22000
  • TomahawkStorm
    • PrimaryDamage170.0
    • PrimaryDamageRadius40.0
    • SecondaryDamage60.0
    • SecondaryDamageRadius100.0
    • AttackRange480.0
    • MinimumAttackRange100.0
    • DelayBetweenShots720.0
    • ClipSize6
    • ClipReloadTime50000
  • AirF_NukeTomahawkMissileWeapon
    • PrimaryDamage175.0
    • PrimaryDamageRadius30.0
    • SecondaryDamage30.0
    • SecondaryDamageRadius60.0
    • AttackRange450.0
    • MinimumAttackRange250.0
    • DelayBetweenShots1
    • ClipSize1
    • ClipReloadTime60000

AirF_AmericaVehicleValkyrie

  • VisionRange300
  • ShroudClearingRange325
  • BuildCost1650
  • BuildTime14.0
  • MaxHealth550
  • InitialHealth550

Upgrades

  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500
  • Upgrade_AmericaTankEngine
    • BuildTime54.0
    • BuildCost1200

Weapons

  • Valkyrie_LazerWeapon
    • PrimaryDamage9
    • PrimaryDamageRadius2
    • AttackRange445
    • WeaponSpeed99999
    • DelayBetweenShots66
    • AntiBallisticMissileYes
    • AntiAirborneVehicleYes
    • AntiGroundNo
    • ClipSize60
    • ClipReloadTime2000

AirF_AmericaJetAurora

  • VisionRange300.0
  • ShroudClearingRange300.0
  • BuildCost1800
  • BuildTime40.0
  • MaxHealth180.0
  • InitialHealth180.0

Upgrades

  • Upgrade_AmericaCountermeasures
    • BuildTime40.0
    • BuildCost1000
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • AirF_AuroraFuelBombWeapon
    • PrimaryDamage80.0
    • PrimaryDamageRadius20.0
    • SecondaryDamage60.0
    • SecondaryDamageRadius150.0
    • AttackRange300.0
    • WeaponSpeed99999
    • ClipSize1
    • ClipReloadTime10000

AirF_AmericaJetB1Lancer

  • VisionRange200.0
  • ShroudClearingRange400
  • BuildCost2000
  • BuildTime23.0
  • MaxHealth420
  • InitialHealth420

Upgrades

  • Upgrade_AmericaCountermeasures
    • BuildTime40.0
    • BuildCost1000
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • B1CarpetBombDummy
    • PrimaryDamage0.000001
    • PrimaryDamageRadius0.1
    • AttackRange320
    • MinimumAttackRange20
    • WeaponSpeed1
    • ClipSize8
    • ClipReloadTime15000
    • DelayBetweenShots175
    • AntiGroundYes
  • Heroic_B1CarpetBombDummy
    • PrimaryDamage0.000001
    • PrimaryDamageRadius0.1
    • AttackRange320
    • MinimumAttackRange20
    • WeaponSpeed1
    • ClipSize12
    • ClipReloadTime17000
    • DelayBetweenShots150
    • AntiGroundYes

AirF_AmericaJetB2

  • VisionRange230.0
  • ShroudClearingRange425
  • BuildCost2500
  • BuildTime45.0
  • MaxHealth280.0
  • InitialHealth280.0

Upgrades

  • Upgrade_AmericaCountermeasures
    • BuildTime40.0
    • BuildCost1000
  • Upgrade_StealthFlightStabilityControlers
    • BuildTime30.0
    • BuildCost1500

Weapons

  • B2BombWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius15.0
    • SecondaryDamage59
    • SecondaryDamageRadius30
    • AttackRange230.0
    • WeaponSpeed250
    • DelayBetweenShots2200
    • ClipSize1
    • ClipReloadTime18000

AirF_AmericaJetB2AI

  • VisionRange450.0
  • ShroudClearingRange250
  • BuildCost2500
  • BuildTime45.0
  • MaxHealth260
  • InitialHealth260

Upgrades

  • Upgrade_AmericaCountermeasures
    • BuildTime40.0
    • BuildCost1000
  • Upgrade_StealthFlightStabilityControlers
    • BuildTime30.0
    • BuildCost1500
  • Upgrade_AmericaNukeMissile
    • BuildTime40.0
    • BuildCost1000

Weapons

  • B2BombWeapon
    • PrimaryDamage1.0
    • PrimaryDamageRadius15.0
    • SecondaryDamage59
    • SecondaryDamageRadius30
    • AttackRange230.0
    • WeaponSpeed250
    • DelayBetweenShots2200
    • ClipSize1
    • ClipReloadTime18000

AirF_AmericaJetB3

  • VisionRange0.0
  • MaxHealth1000.0
  • InitialHealth1000.0

AirF_AmericaJetRaptor

  • VisionRange280
  • ShroudClearingRange480
  • BuildCost1400
  • BuildTime18.0
  • MaxHealth240.0
  • InitialHealth240.0

Upgrades

  • Upgrade_AmericaCountermeasures
    • BuildTime40.0
    • BuildCost1000
  • Upgrade_AirFStealthKingRaptor
    • BuildTime40.0
    • BuildCost2000
  • Upgrade_AirFKingRaptorPointDefenseLaser
    • BuildTime10.0
    • BuildCost400
  • Upgrade_AmericaLaserMissiles
    • BuildTime40.0
    • BuildCost1500
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500

Weapons

  • AirF_KingRaptorJetMissileWeapon
    • PrimaryDamage135.0
    • PrimaryDamageRadius15.0
    • SecondaryDamage30.0
    • SecondaryDamageRadius40.0
    • AttackRange680.0
    • MinimumAttackRange110.0
    • WeaponSpeed1000
    • DelayBetweenShots840
    • ClipSize2
    • ClipReloadTime3000
    • AntiAirborneVehicleYes
    • AntiAirborneInfantryNo
    • WeaponBonus
      • PLAYER_UPGRADE DAMAGE 112%

AirF_AmericaJetStealthFighter

  • VisionRange220.0
  • ShroudClearingRange360.0
  • BuildCost1200
  • BuildTime22.0
  • MaxHealth260.0
  • InitialHealth260.0

Upgrades

  • Upgrade_AmericaCountermeasures
    • BuildTime40.0
    • BuildCost1000
  • Upgrade_AmericaLaserMissiles
    • BuildTime40.0
    • BuildCost1500
  • Upgrade_AmericaAdvancedTraining
    • BuildTime60.0
    • BuildCost1500
  • Upgrade_AmericaBunkerBusters
    • BuildTime40.0
    • BuildCost1500

Weapons

  • AirFStealthJetMissileWeapon
    • PrimaryDamage100.0
    • PrimaryDamageRadius5.0
    • AttackRange250.0
    • MinimumAttackRange60.0
    • WeaponSpeed1000
    • DelayBetweenShots9000
    • ClipSize1
    • ClipReloadTime8000
    • AntiAirborneVehicleNo
    • AntiAirborneInfantryNo
    • WeaponBonus
      • PLAYER_UPGRADE DAMAGE 125%

AirF_AmericaVehicleChinook

  • VisionRange300.0
  • ShroudClearingRange600
  • BuildCost750
  • BuildTime10.0
  • MaxHealth300.0
  • InitialHealth300.0

Weapons

  • DummyWeapon

    AirF_AmericaVehicleCombatChinook

    • VisionRange300.0
    • ShroudClearingRange600
    • BuildCost1000
    • BuildTime18.0
    • MaxHealth350.0
    • InitialHealth350.0

    Weapons

    • ListeningOutpostUpgradedDummyWeapon
      • PrimaryDamage0.1
      • PrimaryDamageRadius0.0
      • AttackRange90.0
      • WeaponSpeed999999.0
      • DelayBetweenShots1000
      • ClipSize0
      • ClipReloadTime0
      • AntiAirborneVehicleYes
      • AntiAirborneInfantryNo

    AirF_AmericaVehicleEhcComanche

    • VisionRange300.0
    • ShroudClearingRange600
    • BuildCost1200
    • BuildTime12.0
    • MaxHealth240.0
    • InitialHealth240.0

    Upgrades

    • Upgrade_AmericaCountermeasures
      • BuildTime40.0
      • BuildCost1000
    • Upgrade_ComancheRocketPods
      • BuildTime40.0
      • BuildCost800
    • Upgrade_AmericaAdvancedTraining
      • BuildTime60.0
      • BuildCost1500
    • AirF_Upgrade_StealthComanche
      • BuildTime30.0
      • BuildCost1500

    Weapons

    • EhcComanche20mmCannonWeapon
      • PrimaryDamage8.0
      • PrimaryDamageRadius1.0
      • AttackRange190.0
      • MinimumAttackRange30
      • WeaponSpeed600.0
      • DelayBetweenShots120
      • ClipSize0
      • ClipReloadTime0
      • AntiAirborneVehicleNo
    • AirF_EhcComancheAntiTankMissileWeapon
      • PrimaryDamage60.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage10.0
      • SecondaryDamageRadius15.0
      • AttackRange260.0
      • MinimumAttackRange35.0
      • WeaponSpeed8800
      • DelayBetweenShotsMin:1800 Max:2200
      • ClipSize2
      • ClipReloadTime4800
      • AntiAirborneVehicleNo
      • AntiAirborneInfantryNo
    • EhcComancheRocketPodWeapon
      • PrimaryDamage55.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage10.0
      • SecondaryDamageRadius40.0
      • AttackRange260.0
      • MinimumAttackRange50.0
      • DelayBetweenShots320
      • ClipSize12
      • ClipReloadTime60000
      • AntiAirborneVehicleNo
      • AntiAirborneInfantryNo

    AirF_AmericaVehicleLittleBird

    • VisionRange200.0
    • ShroudClearingRange300.0
    • BuildCost1000
    • BuildTime12.0
    • MaxHealth180.0
    • InitialHealth180.0

    Upgrades

    • Upgrade_AmericaCountermeasures
      • BuildTime40.0
      • BuildCost1000
    • Upgrade_ComancheRocketPods
      • BuildTime40.0
      • BuildCost800
    • Upgrade_AmericaAdvancedTraining
      • BuildTime60.0
      • BuildCost1500

    Weapons

    • AH6MinigunWeapon
      • PrimaryDamage6.0
      • PrimaryDamageRadius3.0
      • AttackRange190.0
      • WeaponSpeed800.0
      • DelayBetweenShots50
      • ClipSize0
      • ClipReloadTime0
    • AH6RocketPodWeapon
      • PrimaryDamage25.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage10.0
      • SecondaryDamageRadius20.0
      • AttackRange200.0
      • MinimumAttackRange50.0
      • WeaponSpeed280
      • DelayBetweenShots200
      • ClipSize4
      • ClipReloadTime5000
      • AntiAirborneVehicleNo
      • AntiAirborneInfantryNo

    AmericaVehicleDroneLifter

    • VisionRange300.0
    • ShroudClearingRange300.0
    • BuildCost1300
    • BuildTime15.0
    • MaxHealth300.0
    • InitialHealth300.0

    Upgrades

    • Upgrade_AmericaCountermeasures
      • BuildTime40.0
      • BuildCost1000
    • Upgrade_AmericaStealthCoating
      • BuildTime40.0
      • BuildCost1500
    • Upgrade_AmericaDroneArmor
      • BuildTime40.0
      • BuildCost500

    Weapons

    • SuicideUnresistableWeapon
      • AttackRange1.0
      • PrimaryDamage10000.0
      • PrimaryDamageRadius1.0
      • WeaponSpeed99999.0

    AmericaVehicleBattleDrone

    • VisionRange150
    • ShroudClearingRange150
    • BuildCost400
    • BuildTime8.0
    • MaxHealth100.0
    • InitialHealth100.0

    Upgrades

    • Upgrade_AmericaDroneArmor
      • BuildTime40.0
      • BuildCost500

    Weapons

    • BattleDroneMachineGun
      • PrimaryDamage3
      • PrimaryDamageRadius0.0
      • AttackRange130.0
      • WeaponSpeed999999.0
      • DelayBetweenShots100
      • ClipSize0
      • ClipReloadTime0
      • WeaponBonus
        • PLAYER_UPGRADE DAMAGE 125%

    AmericaVehicleHellfireDrone

    • VisionRange100
    • ShroudClearingRange500
    • BuildCost300
    • BuildTime10.0
    • MaxHealth100.0
    • InitialHealth100.0

    Upgrades

    • Upgrade_AmericaDroneArmor
      • BuildTime40.0
      • BuildCost500

    Weapons

    • DroneCarpetBombDummy
      • PrimaryDamage0.000001
      • PrimaryDamageRadius0.1
      • AttackRange100
      • MinimumAttackRange0
      • WeaponSpeed1
      • ClipSize1
      • ClipReloadTime2800
      • AntiGroundYes

    AmericaVehicleScoutDrone

    • VisionRange150
    • ShroudClearingRange500
    • BuildCost300
    • BuildTime6.0
    • MaxHealth100.0
    • InitialHealth100.0

    Upgrades

    • Upgrade_AmericaDroneArmor
      • BuildTime40.0
      • BuildCost500

    Weapons

    • AvengerPointDefenseLaserDummyWeapon
      • PrimaryDamage0.0001
      • PrimaryDamageRadius0.0
      • AttackRange110.0
      • WeaponSpeed999999.0
      • DelayBetweenShots500
      • ClipSize300
      • ClipReloadTime1000

    ChinaTankGeneral

    Tank_ChinaAirfield

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost1200
    • BuildTime50.0
    • MaxHealth1500.0
    • InitialHealth1500.0

    Tank_ChinaBarracks

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost600
    • BuildTime16
    • MaxHealth1000.0
    • InitialHealth1000.0

    Tank_ChinaBreederReactor

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost2500
    • BuildTime50.0
    • MaxHealth5000.0
    • InitialHealth5000.0

    Weapons

    • ChinaBreederReactorDeathWeapon
      • PrimaryDamage300.0
      • PrimaryDamageRadius150.0
      • SecondaryDamage100.0
      • SecondaryDamageRadius200.0
      • AttackRange100.0
      • WeaponSpeed99999.0

    Tank_ChinaBunker

    • VisionRange300.0
    • ShroudClearingRange200
    • BuildCost500
    • BuildTime12.0
    • MaxHealth1000.0
    • InitialHealth1000.0

    Weapons

    • BunkerDummyWeapon
      • PrimaryDamage0.0
      • PrimaryDamageRadius0.0.
      • AttackRange200.0
      • MinimumAttackRange5.0
      • ClipSize0
      • ClipReloadTime0

    Tank_ChinaCommandCenter

    • VisionRange300.0
    • ShroudClearingRange300
    • BuildCost3000
    • BuildTime50.0
    • MaxHealth5000.0
    • InitialHealth5000.0

    Tank_ChinaGattlingCannon

    • VisionRange360.0
    • ShroudClearingRange360
    • BuildCost1200
    • BuildTime20.0
    • MaxHealth1000.0
    • InitialHealth1000.0

    Upgrades

    • Upgrade_ChinaChainGuns
      • BuildTime45.0
      • BuildCost1500

    Weapons

    • GattlingBuildingGun
      • PrimaryDamage11.0
      • PrimaryDamageRadius0.0
      • AttackRange265.0
      • WeaponSpeed999999.0
      • DelayBetweenShots180
      • ClipSize0
      • ClipReloadTime0
      • WeaponBonus
        • CONTINUOUS_FIRE_MEAN RATE_OF_FIRE 200%
        • CONTINUOUS_FIRE_FAST RATE_OF_FIRE 300%
        • PLAYER_UPGRADE DAMAGE 125%
      • AntiAirborneVehicleNo
      • AntiAirborneInfantryNo
      • AntiBallisticMissileNo
      • AntiGroundYes
    • GattlingBuildingGunAir
      • PrimaryDamage10.0
      • PrimaryDamageRadius0.0
      • AttackRange400.0
      • WeaponSpeed999999.0
      • DelayBetweenShots250
      • ClipSize40
      • ClipReloadTime3000
      • WeaponBonus
        • CONTINUOUS_FIRE_MEAN RATE_OF_FIRE 200%
        • CONTINUOUS_FIRE_FAST RATE_OF_FIRE 300%
        • PLAYER_UPGRADE DAMAGE 125%
      • AntiAirborneVehicleYes
      • AntiAirborneInfantryYes
      • AntiBallisticMissileYes
      • AntiGroundNo

    Tank_ChinaInternetCenter

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost2000
    • BuildTime50.0
    • MaxHealth2500.0
    • InitialHealth2500.0

    Upgrades

    • Upgrade_ChinaSatelliteHackOne
      • BuildTime20.0
      • BuildCost1000
    • Upgrade_ChinaSatelliteHackTwo
      • BuildTime20.0
      • BuildCost2500

    Tank_ChinaNuclearMissileLauncher

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost6000
    • BuildTime130.0
    • MaxHealth6000.0
    • InitialHealth6000.0

    Tank_ChinaPowerPlant

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost1000
    • BuildTime12.0
    • MaxHealth1500.0
    • InitialHealth1500.0

    Tank_ChinaPropagandaCenter

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost2000
    • BuildTime45.0
    • MaxHealth1000.0
    • InitialHealth1000.0

    Tank_ChinaRamjetTurret

    • VisionRange360.0
    • ShroudClearingRange360
    • BuildCost1200
    • BuildTime20.0
    • MaxHealth1200.0
    • InitialHealth1200.0

    Weapons

    • RamjetTurretWeapon
      • PrimaryDamage85.0
      • PrimaryDamageRadius10.0
      • SecondaryDamage8.0
      • SecondaryDamageRadius15.0
      • AttackRange275.0
      • MinimumAttackRange15.0
      • DelayBetweenShots500
      • ClipSize2
      • ClipReloadTime4000

    Tank_ChinaSpeakerTower

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost600
    • BuildTime12.0
    • MaxHealth300.0
    • InitialHealth300.0

    Upgrades

    • Upgrade_ChinaSubliminalMessaging
      • BuildTime40.0
      • BuildCost500

    Tank_ChinaSupplyCenter

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost1000
    • BuildTime15.0
    • MaxHealth2000.0
    • InitialHealth2000.0

    Tank_ChinaWarFactory

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost2000
    • BuildTime30.0
    • MaxHealth2000.0
    • InitialHealth2000.0

    Tank_ChinaInfantryBlackLotus

    • VisionRange300
    • ShroudClearingRange400
    • BuildCost1875
    • BuildTime20.0
    • MaxHealth200.0
    • InitialHealth200.0

    Upgrades

    • Upgrade_InfantryCombatVest
      • BuildTime45.0
      • BuildCost1200

    Tank_ChinaInfantryHacker

    • VisionRange150
    • ShroudClearingRange300
    • BuildCost550
    • BuildTime18.0
    • MaxHealth100.0
    • InitialHealth100.0

    Tank_ChinaInfantryMinigunner

    • BuildCost350
    • BuildTime10.0

    Upgrades

    • Upgrade_InfantryCombatVest
      • BuildTime45.0
      • BuildCost1200
    • Upgrade_Nationalism
      • BuildTime60.0
      • BuildCost2000

    ChinaInfantryMinigunner_Var1

    • VisionRange320
    • ShroudClearingRange220
    • BuildCost350
    • BuildTime10.0
    • MaxHealth100.0
    • InitialHealth100.0

    Upgrades

    • Upgrade_ChinaChainGuns
      • BuildTime45.0
      • BuildCost1500
    • Upgrade_Nationalism
      • BuildTime60.0
      • BuildCost2000

    Weapons

    • MinigunnerGattlingGun
      • PrimaryDamage4.0
      • PrimaryDamageRadius4.0
      • AttackRange250.0
      • WeaponSpeed999999.0
      • DelayBetweenShots225
      • ClipSize30
      • ClipReloadTime1500
      • WeaponBonus
        • CONTINUOUS_FIRE_MEAN RATE_OF_FIRE 200%
        • CONTINUOUS_FIRE_FAST RATE_OF_FIRE 300%
        • PLAYER_UPGRADE DAMAGE 125%
        • GARRISONED RANGE 95%
        • GARRISONED RATE_OF_FIRE 90%
        • GARRISONED DAMAGE 65%
      • AntiAirborneVehicleNo
      • AntiAirborneInfantryNo
      • AntiGroundYes
    • GrenadierDummyDeployWeapon
      • PrimaryDamage0.0
      • PrimaryDamageRadius0.0
      • AttackRange1.0
      • WeaponSpeed999999.0
      • ClipSize1
      • ClipReloadTime100
    • MinigunnerGattlingGunUpgraded
      • PrimaryDamage5.0
      • PrimaryDamageRadius4.0
      • AttackRange250.0
      • WeaponSpeed999999.0
      • DelayBetweenShots225
      • ClipSize30
      • ClipReloadTime1500
      • WeaponBonus
        • CONTINUOUS_FIRE_MEAN RATE_OF_FIRE 200%
        • CONTINUOUS_FIRE_FAST RATE_OF_FIRE 300%
        • PLAYER_UPGRADE DAMAGE 125%
        • GARRISONED RANGE 95%
        • GARRISONED RATE_OF_FIRE 90%
        • GARRISONED DAMAGE 65%
      • AntiAirborneVehicleNo
      • AntiAirborneInfantryNo
      • AntiGroundYes

    ChinaInfantryMinigunnerTeamMember01

    • VisionRange220
    • ShroudClearingRange220
    • BuildTime0.0
    • MaxHealth100.0
    • InitialHealth100.0

    ChinaInfantryMinigunnerTeamMember01DeathObject

    • MaxHealth100.0
    • InitialHealth100.0

    ChinaInfantryMinigunnerTeamMember02

    • VisionRange220
    • ShroudClearingRange220
    • BuildTime0.0
    • MaxHealth100.0
    • InitialHealth100.0

    ChinaInfantryMinigunnerTeamMember02DeathObject

    • MaxHealth100.0
    • InitialHealth100.0

    Tank_ChinaInfantryRedguard

    • VisionRange100
    • ShroudClearingRange200
    • BuildCost225
    • BuildTime13.0
    • MaxHealth120.0
    • InitialHealth120.0

    Upgrades

    • Upgrade_InfantryCombatVest
      • BuildTime45.0
      • BuildCost1200
    • Upgrade_Nationalism
      • BuildTime60.0
      • BuildCost2000
    • Upgrade_InfantryCaptureBuilding
      • BuildTime30.0
      • BuildCost1000

    Weapons

    • RedguardMachineGun
      • PrimaryDamage8.0
      • PrimaryDamageRadius0.0
      • AttackRange170.0
      • WeaponSpeed999999.0
      • DelayBetweenShots1000
      • ClipSize0
      • ClipReloadTime0
      • AntiAirborneVehicleYes
      • AntiAirborneInfantryYes
      • WeaponBonus
        • GARRISONED RANGE 110%
        • GARRISONED RATE_OF_FIRE 105%
        • GARRISONED DAMAGE 70%

    Tank_ChinaInfantryTankHunter

    • VisionRange150
    • ShroudClearingRange400
    • BuildCost250
    • BuildTime10.0
    • MaxHealth100.0
    • InitialHealth100.0

    Upgrades

    • Upgrade_InfantryCombatVest
      • BuildTime45.0
      • BuildCost1200
    • Upgrade_Nationalism
      • BuildTime60.0
      • BuildCost2000

    Weapons

    • ChinaTankHunterWeapon
      • PrimaryDamage40.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage3.0
      • SecondaryDamageRadius8.0
      • AttackRange200.0
      • MinimumAttackRange5.0
      • WeaponSpeed600
      • DelayBetweenShots2400
      • ClipSize0
      • ClipReloadTime0
      • AntiAirborneVehicleYes
      • AntiAirborneInfantryYes
      • WeaponBonus
        • GARRISONED RANGE 110%
        • GARRISONED RATE_OF_FIRE 65%
        • GARRISONED DAMAGE 95%

    Tank_ChinaTankBattleMaster

    • VisionRange150
    • ShroudClearingRange300
    • BuildCost950
    • BuildTime10.0
    • MaxHealth460.0
    • InitialHealth460.0

    Upgrades

    • Upgrade_ChinaUraniumShells
      • BuildTime60.0
      • BuildCost2500
    • Upgrade_Nationalism
      • BuildTime60.0
      • BuildCost2000
    • Tank_Upgrade_ChinaTankAutoLoader
      • BuildTime60.0
      • BuildCost2500
    • Upgrade_ChinaNuclearTanks
      • BuildTime60.0
      • BuildCost2000

    Weapons

    • BattleMasterTankGun
      • PrimaryDamage65.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage10.0
      • SecondaryDamageRadius10.0
      • AttackRange180.0
      • WeaponSpeed400
      • DelayBetweenShots3300
      • ClipSize0
      • ClipReloadTime0
      • WeaponBonus
        • PLAYER_UPGRADE DAMAGE 125%
    • Tank_BattleMasterTankGun
      • PrimaryDamage55.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage15.0
      • SecondaryDamageRadius20.0
      • AttackRange180.0
      • WeaponSpeed400
      • DelayBetweenShots1200
      • ClipSize3
      • ClipReloadTime4000
      • WeaponBonus
        • PLAYER_UPGRADE DAMAGE 125%

    Tank_ChinaTankDragon

    • VisionRange100
    • ShroudClearingRange200
    • BuildCost800
    • BuildTime10.0
    • MaxHealth290.0
    • InitialHealth290.0

    Upgrades

    • Upgrade_ChinaBlackNapalm
      • BuildTime45.0
      • BuildCost2000

    Weapons

    • DragonTankFlameWeapon
      • PrimaryDamage10.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage1.0
      • SecondaryDamageRadius10.0
      • AttackRange150.0
      • MinimumAttackRange0
      • WeaponSpeed110
      • DelayBetweenShots40
      • ClipSize30
      • ClipReloadTime40
    • DragonTankFireWallWeapon
      • PrimaryDamage10.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage1.0
      • SecondaryDamageRadius10.0
      • AttackRange150.0
      • WeaponSpeed110
      • DelayBetweenShots40
      • ClipSize0
      • ClipReloadTime0
    • DragonTankFlameWeaponUpgraded
      • PrimaryDamage12.5
      • PrimaryDamageRadius5.0
      • SecondaryDamage1.25
      • SecondaryDamageRadius10.0
      • AttackRange150.0
      • MinimumAttackRange10.0
      • WeaponSpeed110
      • DelayBetweenShots40
      • ClipSize0
      • ClipReloadTime0
    • DragonTankFireWallWeaponUpgraded
      • PrimaryDamage12.5
      • PrimaryDamageRadius5.0
      • SecondaryDamage1.25
      • SecondaryDamageRadius10.0
      • AttackRange150.0
      • WeaponSpeed110
      • DelayBetweenShots40
      • ClipSize0
      • ClipReloadTime0

    Tank_ChinaTankECM

    • VisionRange150
    • ShroudClearingRange360
    • BuildCost750
    • BuildTime8.0
    • MaxHealth300.0
    • InitialHealth300.0

    Weapons

    • ECMTankVehicleDisabler
      • PrimaryDamage24.0
      • PrimaryDamageRadius0.0
      • AttackRange200.0
      • WeaponSpeed999999.0
      • DelayBetweenShots100
      • ClipSize0
      • ClipReloadTime0
      • AntiAirborneVehicleNo
      • AntiAirborneInfantryNo

    Tank_ChinaTankEmperor

    • VisionRange150
    • ShroudClearingRange200
    • BuildCost2100
    • BuildTime16.0
    • MaxHealth1000.0
    • InitialHealth1000.0

    Upgrades

    • Upgrade_ChinaOverlordPropagandaTower
      • BuildTime10.0
      • BuildCost500
    • Upgrade_ChinaUraniumShells
      • BuildTime60.0
      • BuildCost2500
    • Upgrade_ChinaNuclearTanks
      • BuildTime60.0
      • BuildCost2000

    Weapons

    • Tank_OverlordTankGun
      • PrimaryDamage130.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage30.0
      • SecondaryDamageRadius30.0
      • AttackRange235.0
      • MinimumAttackRange15.0
      • WeaponSpeed900
      • DelayBetweenShotsMin:700 Max:1500
      • ClipSize2
      • ClipReloadTime3500
      • WeaponBonus
        • PLAYER_UPGRADE DAMAGE 125%

    Tank_ChinaTankGattling

    • VisionRange150
    • ShroudClearingRange360
    • BuildCost750
    • BuildTime9.0
    • MaxHealth360.0
    • InitialHealth360.0

    Upgrades

    • Upgrade_ChinaChainGuns
      • BuildTime45.0
      • BuildCost1500

    Weapons

    • GattlingTankGun
      • PrimaryDamage12.0
      • PrimaryDamageRadius0.0
      • AttackRange200.0
      • WeaponSpeed999999.0
      • DelayBetweenShots400
      • ClipSize0
      • ClipReloadTime0
      • WeaponBonus
        • CONTINUOUS_FIRE_MEAN RATE_OF_FIRE 200%
        • CONTINUOUS_FIRE_FAST RATE_OF_FIRE 300%
        • PLAYER_UPGRADE DAMAGE 125%
      • AntiAirborneVehicleNo
      • AntiAirborneInfantryNo
      • AntiGroundYes
    • GattlingTankGunAir
      • PrimaryDamage10.0
      • PrimaryDamageRadius0.0
      • AttackRange280.0
      • WeaponSpeed999999.0
      • DelayBetweenShots400
      • ClipSize0
      • ClipReloadTime0
      • WeaponBonus
        • CONTINUOUS_FIRE_MEAN RATE_OF_FIRE 200%
        • CONTINUOUS_FIRE_FAST RATE_OF_FIRE 300%
        • PLAYER_UPGRADE DAMAGE 125%
      • AntiAirborneVehicleYes
      • AntiAirborneInfantryYes
      • AntiGroundNo

    Tank_ChinaVehicleDozer

    • VisionRange150
    • ShroudClearingRange300
    • BuildCost750
    • BuildTime7.0
    • MaxHealth250.0
    • InitialHealth250.0

    Weapons

    • DozerMineDisarmingWeapon
      • PrimaryDamage1.0
      • AttackRange5.0
      • DelayBetweenShots0
      • ClipSize1
      • ClipReloadTime4000
      • AntiGroundNo

    Tank_ChinaVehicleInfernoCannon

    • VisionRange180
    • ShroudClearingRange300
    • BuildCost1400
    • BuildTime12.0
    • MaxHealth320.0
    • InitialHealth320.0

    Upgrades

    • Upgrade_ChinaBlackNapalm
      • BuildTime45.0
      • BuildCost2000

    Weapons

    • Tank_InfernoCannonGun
      • PrimaryDamage30.0
      • PrimaryDamageRadius15.0
      • AttackRange360.0
      • MinimumAttackRange50.0
      • WeaponSpeed250
      • DelayBetweenShots4800
      • ClipSize0
      • ClipReloadTime0
    • Tank_InfernoCannonGunUpgraded
      • PrimaryDamage30.0
      • PrimaryDamageRadius15.0
      • AttackRange360.0
      • MinimumAttackRange50.0
      • WeaponSpeed250
      • DelayBetweenShots4800
      • ClipSize0
      • ClipReloadTime0

    Tank_ChinaVehicleInternetTruck

    • VisionRange250
    • ShroudClearingRange200
    • BuildCost1700
    • BuildTime25.0
    • MaxHealth450.0
    • InitialHealth450.0

    Tank_ChinaVehicleListeningOutpost

    • VisionRange250
    • ShroudClearingRange500
    • BuildCost950
    • BuildTime10.0
    • MaxHealth240.0
    • InitialHealth240.0

    Weapons

    • ListeningOutpostUpgradedDummyWeapon
      • PrimaryDamage0.1
      • PrimaryDamageRadius0.0
      • AttackRange90.0
      • WeaponSpeed999999.0
      • DelayBetweenShots1000
      • ClipSize0
      • ClipReloadTime0
      • AntiAirborneVehicleYes
      • AntiAirborneInfantryNo

    Tank_ChinaVehicleNukeLauncher

    • VisionRange240
    • ShroudClearingRange270
    • BuildCost2000
    • BuildTime16.0
    • MaxHealth420.0
    • InitialHealth420.0

    Weapons

    • Tank_ArtilleryCannonGun
      • PrimaryDamage380.0
      • PrimaryDamageRadius110.0
      • SecondaryDamage95.0
      • SecondaryDamageRadius190.0
      • AttackRange390.0
      • MinimumAttackRange150.0
      • WeaponSpeed180
      • DelayBetweenShots35000
      • ClipSize0
      • ClipReloadTime0
    • NukeCannonDummyDeployWeapon
      • PrimaryDamage0.0
      • PrimaryDamageRadius0.0
      • AttackRange390.0
      • WeaponSpeed999999.0
      • ClipSize1
      • ClipReloadTime100

    Tank_ChinaVehicleSupplyTruck

    • VisionRange150
    • ShroudClearingRange300
    • BuildCost500
    • BuildTime10.0
    • MaxHealth300.0
    • InitialHealth300.0

    Tank_ChinaVehicleTroopCrawler

    • VisionRange175
    • ShroudClearingRange400
    • BuildCost2400
    • BuildTime25.0
    • MaxHealth500.0
    • InitialHealth500.0

    Weapons

    • Tank_ChinaVehicleTroopCrawlerDummyWeapon
      • PrimaryDamage0.001
      • PrimaryDamageRadius0.0
      • AttackRange60.0
      • WeaponSpeed999999.0
      • DelayBetweenShots10000
      • ClipSize0
      • ClipReloadTime0
      • AntiAirborneVehicleYes
      • AntiAirborneInfantryNo

    Tank_ChinaVehicleTwinFang

    • VisionRange400
    • ShroudClearingRange200
    • BuildCost1450
    • BuildTime12.0
    • MaxHealth400.0
    • InitialHealth400.0

    Weapons

    • ChinaVehicleTwinFangFlakCannon
      • PrimaryDamage60.0
      • PrimaryDamageRadius40.0
      • AttackRange390.0
      • MinimumAttackRange100.0
      • WeaponSpeed999999.0
      • AntiGroundNo
      • DelayBetweenShots640
      • ClipSize6
      • ClipReloadTime3800
      • AntiAirborneVehicleYes
      • AntiBallisticMissileYes
      • AntiAirborneInfantryNo

    Tank_ChinaJetMIG

    • VisionRange200.0
    • ShroudClearingRange300.0
    • BuildCost1100
    • BuildTime15.0
    • MaxHealth190.0
    • InitialHealth190.0

    Upgrades

    • Upgrade_ChinaTacticalNukeMig
      • BuildTime40.0
      • BuildCost2000
    • Upgrade_ChinaAircraftArmor
      • BuildTime40.0
      • BuildCost1000

    Weapons

    • NapalmMissileWeapon
      • PrimaryDamage120.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage40.0
      • SecondaryDamageRadius30.0
      • AttackRange560.0
      • MinimumAttackRange80.0
      • DelayBetweenShots640
      • ClipSize2
      • ClipReloadTime3000
      • AntiGroundYes
      • AntiAirborneVehicleYes
      • AntiAirborneInfantryNo
    • BlackNapalmMissileWeapon
      • PrimaryDamage120.0
      • PrimaryDamageRadius5.0
      • SecondaryDamage50.0
      • SecondaryDamageRadius30.0
      • AttackRange560.0
      • MinimumAttackRange80.0
      • DelayBetweenShots640
      • ClipSize2
      • ClipReloadTime3000
      • AntiGroundYes
      • AntiAirborneVehicleYes
      • AntiAirborneInfantryNo
    • Tank_MigNukeMissileWeapon
      • PrimaryDamage190.0
      • PrimaryDamageRadius40.0
      • SecondaryDamage50.0
      • SecondaryDamageRadius80.0
      • AttackRange360.0
      • MinimumAttackRange80.0
      • DelayBetweenShots1200
      • ClipSize1
      • ClipReloadTime5000
      • AntiGroundYes
      • AntiAirborneVehicleYes
      • AntiAirborneInfantryNo

    Tank_ChinaVehicleHelix

    • VisionRange200.0
    • ShroudClearingRange600
    • BuildCost1000
    • BuildTime18.0
    • MaxHealth300.0
    • InitialHealth300.0

    Upgrades

    • Upgrade_HelixNapalmBomb
      • BuildTime20.0
      • BuildCost800
    • Upgrade_ChinaHelixGattlingCannon
      • BuildTime10.0
      • BuildCost400
    • Upgrade_ChinaHelixBattleBunker
      • BuildTime15.0
      • BuildCost400
    • Upgrade_ChinaHelixPropagandaTower
      • BuildTime10.0
      • BuildCost500
    • Upgrade_ChinaBlackNapalm
      • BuildTime45.0
      • BuildCost2000

    Weapons

    • HelixMinigunWeapon
      • PrimaryDamage8.0
      • PrimaryDamageRadius0.0
      • AttackRange180.0
      • WeaponSpeed999999.0
      • DelayBetweenShots90
      • ClipSize0
      • ClipReloadTime0
      • AntiAirborneVehicleNo
      • AntiAirborneInfantryYes

    GLA

    GLAArmsDealer

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost1800
    • BuildTime25.0
    • MaxHealth2000.0
    • InitialHealth2000.0

    Upgrades

    • Upgrade_GLAFortifiedStructure
      • BuildTime30.0
      • BuildCost1000

    GLAArmsDealerNoHole

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost2000
    • BuildTime28.0
    • MaxHealth2000.0
    • InitialHealth2000.0

    FakeGLAArmsDealer

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost800
    • BuildTime10.0
    • MaxHealth500.0
    • InitialHealth500.0

    Upgrades

    • Upgrade_GLAFortifiedStructure
      • BuildTime30.0
      • BuildCost1000

    Weapons

    • SuicideWeapon
      • AttackRange1.0
      • PrimaryDamage999999.0
      • PrimaryDamageRadius1.0
      • WeaponSpeed99999.0
      • DelayBetweenShots0
      • ClipSize1
      • ClipReloadTime0
    • FakeStructureDetonationWeapon
      • PrimaryDamage200.0
      • PrimaryDamageRadius50.0
      • SecondaryDamage50.0
      • SecondaryDamageRadius200.0
      • WeaponSpeed99999.0
      • DelayBetweenShots0
      • ClipSize1
      • ClipReloadTime0

    GLABarracks

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost500
    • BuildTime12.0
    • MaxHealth1000.0
    • InitialHealth1000.0

    Upgrades

    • Upgrade_GLAFortifiedStructure
      • BuildTime30.0
      • BuildCost1000

    FakeGLABarracks

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost300
    • BuildTime6.0
    • MaxHealth125.0
    • InitialHealth125.0

    Upgrades

    • Upgrade_GLAFortifiedStructure
      • BuildTime30.0
      • BuildCost1000

    Weapons

    • SuicideWeapon
      • AttackRange1.0
      • PrimaryDamage999999.0
      • PrimaryDamageRadius1.0
      • WeaponSpeed99999.0
      • DelayBetweenShots0
      • ClipSize1
      • ClipReloadTime0
    • FakeStructureDetonationWeapon
      • PrimaryDamage200.0
      • PrimaryDamageRadius50.0
      • SecondaryDamage50.0
      • SecondaryDamageRadius200.0
      • WeaponSpeed99999.0
      • DelayBetweenShots0
      • ClipSize1
      • ClipReloadTime0

    GLABlackMarket

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost2000
    • BuildTime35.0
    • MaxHealth1500.0
    • InitialHealth1500.0

    Upgrades

    • Upgrade_GLAFortifiedStructure
      • BuildTime30.0
      • BuildCost1000

    FakeGLABlackMarket

    • VisionRange200.0
    • ShroudClearingRange200
    • BuildCost1400
    • BuildTime14.0
    • MaxHealth125.0
    • InitialHealth125.0

    Upgrades

    • Upgrade_GLAFortifiedStructure
      • BuildTime30.0
      • BuildCost1000

    Weapons

    • SuicideWeapon
      • AttackRange1.0
      • PrimaryDamage999999.0
      • PrimaryDamageRadius1.0
      • WeaponSpeed99999.0
      • DelayBetweenShots0
      • ClipSize1
      • ClipReloadTime0
    • FakeStructureDetonationWeapon
      • PrimaryDamage200.0
      • PrimaryDamageRadius50.0
      • SecondaryDamage50.0
      • SecondaryDamageRadius200.0
      • WeaponSpeed99999.0
      • DelayBetweenShots0
      • ClipSize1
      • ClipReloadTime0

    GLABurningBarrier

    • VisionRange50.0
    • ShroudClearingRange50
    • BuildCost75
    • BuildTime4.0
    • MaxHealth250.0
    • InitialHealth250.0

    GLACommandCenter

    • VisionRange300.0
    • ShroudClearingRange300
    • BuildCost3000
    • BuildTime50.0
    • MaxHealth5000.0
    • InitialHealth5000.0

    Upgrades

    • Upgrade_GLAFortifiedStructure
      • BuildTime30.0
      • BuildCost1000

    FakeGLACommandCenter

    • VisionRange300.0
    • ShroudClearingRange300
    • BuildCost800
    • BuildTime20.0
    • MaxHealth1250.0
    • InitialHealth1250.0

    Upgrades

    • Upgrade_GLAFortifiedStructure
      • BuildTime30.0
      • BuildCost1000

    Weapons

    • SuicideWeapon
      • AttackRange1.0
      • PrimaryDamage999999.0
      • PrimaryDamageRadius1.0
      • WeaponSpeed99999.0
      • DelayBetweenShots0
      • ClipSize1
      • ClipReloadTime0
    • FakeStructureDetonationWeapon
      • PrimaryDamage200.0
      • PrimaryDamageRadius50.0
      • SecondaryDamage50.0
      • SecondaryDamageRadius200.0
      • WeaponSpeed99999.0
      • DelayBetweenShots0
      • ClipSize1
      • ClipReloadTime0

    GLADemoTrap

    • VisionRange150.0
    • ShroudClearingRange150.0
    • BuildCost350
    • BuildTime5.0
    • MaxHealth100.0
    • InitialHealth100.0

    Weapons

    • DummyWeapon
      • DemoTrapDetonationWeapon
        • PrimaryDamage400.0
        • PrimaryDamageRadius45.0
        • SecondaryDamage180.0
        • SecondaryDamageRadius75.0
        • WeaponSpeed99999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime0

      GLAJunkBunker

      • VisionRange300.0
      • ShroudClearingRange300
      • BuildCost500
      • BuildTime10.0
      • MaxHealth900.0
      • InitialHealth900.0

      Upgrades

      • Upgrade_GLAFortifiedStructure
        • BuildTime30.0
        • BuildCost1000
      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      GLAPalace

      • VisionRange300.0
      • ShroudClearingRange300
      • BuildCost2300
      • BuildTime30.0
      • MaxHealth3000.0
      • InitialHealth3000.0

      Upgrades

      • Upgrade_GLAFortifiedStructure
        • BuildTime30.0
        • BuildCost1000

      GLAScudStorm

      • VisionRange200.0
      • ShroudClearingRange200
      • BuildCost6000
      • BuildTime150.0
      • MaxHealth6000.0
      • InitialHealth6000.0

      Upgrades

      • Upgrade_GLAAnthraxBeta
        • BuildTime30.0
        • BuildCost2500

      Weapons

      • ScudStormWeapon
        • PrimaryDamage0
        • PrimaryDamageRadius0
        • AttackRange999999
        • WeaponSpeed99999
        • DelayBetweenShotsMin:100 Max:1200
        • ClipSize9
        • ClipReloadTime10000

      GLASecretLab

      • VisionRange200.0
      • ShroudClearingRange200
      • BuildCost2500
      • BuildTime40.0
      • MaxHealth2500.0
      • InitialHealth2500.0

      Upgrades

      • Upgrade_GLAFortifiedStructure
        • BuildTime30.0
        • BuildCost1000

      GLASneakAttackTunnelNetwork

      • VisionRange200.0
      • ShroudClearingRange200
      • MaxHealth1000.0
      • InitialHealth1000.0

      Weapons

      • TunnelNetworkGunDUMMY
        • PrimaryDamage0.01
        • PrimaryDamageRadius0.0
        • AttackRange175.0
        • WeaponSpeed99999
        • DelayBetweenShots1000
        • ClipSize0
        • ClipReloadTime0

      GLASneakAttackTunnelNetworkStart

      • VisionRange200.0
      • ShroudClearingRange200
      • MaxHealth1000.0
      • InitialHealth1000.0

      GLAStingerSite

      • VisionRange600.0
      • ShroudClearingRange400
      • BuildCost700
      • BuildTime18.0
      • MaxHealth1000.0
      • InitialHealth1000.0

      Upgrades

      • Upgrade_GLAFortifiedStructure
        • BuildTime30.0
        • BuildCost1000
      • Upgrade_GLAHornetGun
        • BuildTime15.0
        • BuildCost500
      • Upgrade_GLAAPRockets
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • HornetRocketLauncherWeapon
        • PrimaryDamage60.0
        • PrimaryDamageRadius15.0
        • SecondaryDamage3.0
        • SecondaryDamageRadius10.0 Add Mac
        • AttackRange280.0
        • MinimumAttackRange150
        • WeaponSpeed600
        • DelayBetweenShots560
        • ClipSize9
        • ClipReloadTime4800
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%

      GLASupplyStash

      • VisionRange200.0
      • ShroudClearingRange200
      • BuildCost800
      • BuildTime12.0
      • MaxHealth2000.0
      • InitialHealth2000.0

      Upgrades

      • Upgrade_GLAFortifiedStructure
        • BuildTime30.0
        • BuildCost1000

      FakeGLASupplyStash

      • VisionRange200.0
      • ShroudClearingRange200
      • BuildCost375
      • BuildTime9.0
      • MaxHealth250.0
      • InitialHealth250.0

      Upgrades

      • Upgrade_GLAFortifiedStructure
        • BuildTime30.0
        • BuildCost1000

      Weapons

      • SuicideWeapon
        • AttackRange1.0
        • PrimaryDamage999999.0
        • PrimaryDamageRadius1.0
        • WeaponSpeed99999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime0
      • FakeStructureDetonationWeapon
        • PrimaryDamage200.0
        • PrimaryDamageRadius50.0
        • SecondaryDamage50.0
        • SecondaryDamageRadius200.0
        • WeaponSpeed99999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime0

      GLATankTrap

      • VisionRange150.0
      • ShroudClearingRange150
      • BuildCost50
      • BuildTime1.0
      • MaxHealth100.0
      • InitialHealth100.0

      GLATunnelNetwork

      • VisionRange200.0
      • ShroudClearingRange200
      • BuildCost800
      • BuildTime17.0
      • MaxHealth1000.0
      • InitialHealth1000.0

      Upgrades

      • Upgrade_GLATunnelEnhancement
        • BuildTime20
        • BuildCost300
      • Upgrade_GLACamoNetting
        • BuildTime10.0
        • BuildCost200

      Weapons

      • TunnelNetworkGun
        • PrimaryDamage15.0
        • PrimaryDamageRadius0.0
        • AttackRange185.0
        • WeaponSpeed600
        • DelayBetweenShots250
        • ClipSize0
        • ClipReloadTime0

      GLATunnelNetworkNoSpawn

      • VisionRange200.0
      • ShroudClearingRange200
      • BuildCost900
      • BuildTime7.0
      • MaxHealth1000.0
      • InitialHealth1000.0

      Weapons

      • TunnelNetworkGun
        • PrimaryDamage15.0
        • PrimaryDamageRadius0.0
        • AttackRange185.0
        • WeaponSpeed600
        • DelayBetweenShots250
        • ClipSize0
        • ClipReloadTime0

      GLA_TankBunker

      • VisionRange360.0
      • ShroudClearingRange360
      • BuildCost500
      • BuildTime10.0
      • MaxHealth1500.0
      • InitialHealth1500.0

      GLAWall

      • VisionRange150.0
      • ShroudClearingRange150
      • BuildCost25
      • BuildTime1.0
      • MaxHealth1000.0
      • InitialHealth1000.0

      GWallSegmentX

      • VisionRange700.0
      • ShroudClearingRange700
      • BuildCost100
      • BuildTime5.0
      • MaxHealth650.0
      • InitialHealth650.0

      GLAWallHub

      • VisionRange150.0
      • ShroudClearingRange150
      • BuildCost25
      • BuildTime6.0
      • MaxHealth100.0
      • InitialHealth100.0

      Weapons

      • GLAWallBuild
        • PrimaryDamage0.01
        • PrimaryDamageRadius0.0
        • AttackRange150.0
        • WeaponSpeed10
        • DelayBetweenShots1
        • ClipSize1
        • ClipReloadTime3000

      GWallSegment

      • VisionRange100.0
      • ShroudClearingRange50.0
      • MaxHealth200.0
      • InitialHealth200.0

      NoGLAStingerSite;

      • VisionRange600.0
      • ShroudClearingRange400
      • BuildCost900
      • BuildTime15.0
      • MaxHealth1000.0
      • InitialHealth1000.0

      Upgrades

      • Upgrade_GLACamoNetting
        • BuildTime10.0
        • BuildCost200
      • Upgrade_GLAAPRockets
        • BuildTime60.0
        • BuildCost2000

      GLAStingerSiteNoHole

      • VisionRange600.0
      • ShroudClearingRange400
      • BuildCost900
      • BuildTime20.0
      • MaxHealth1000.0
      • InitialHealth1000.0

      GLAInfantryAngryMobNexus

      • VisionRange150
      • ShroudClearingRange0
      • BuildCost800
      • BuildTime10.0
      • MaxHealth99999.0
      • InitialHealth99999.0

      Upgrades

      • Upgrade_GLAArmTheMob
        • BuildTime30.0
        • BuildCost1000

      Weapons

      • GLAAngryMobNexusHarmlessWeapon
        • PrimaryDamage0.001
        • PrimaryDamageRadius0.0
        • AttackRange90.0
        • WeaponSpeed999999.0
        • DelayBetweenShots99999
        • ClipSize0
        • ClipReloadTime0

      GLAInfantryAngryMobPistol01

      • VisionRange150
      • ShroudClearingRange150
      • BuildCost100
      • BuildTime0.0
      • MaxHealth50.0
      • InitialHealth50.0

      Weapons

      • GLAAngryMobPistolWeapon
        • PrimaryDamage3.0
        • PrimaryDamageRadius0.0
        • AttackRange100.0
        • WeaponSpeed999999.0
        • DelayBetweenShots250
        • ClipSize8
        • ClipReloadTime3000
      • GLAAngryMobAK47NoDamageWeapon
        • PrimaryDamage0.001
        • PrimaryDamageRadius0.0
        • AttackRange120.0
        • WeaponSpeed999999.0
        • DelayBetweenShots99999
        • ClipSize0
        • ClipReloadTime0
      • GLAAngryMobAK47Weapon
        • PrimaryDamage5.0
        • PrimaryDamageRadius0.0
        • AttackRange120.0
        • WeaponSpeed999999.0
        • DelayBetweenShots250
        • ClipSize0
        • ClipReloadTime0

      GLAInfantryAngryMobRock02

      • VisionRange150
      • ShroudClearingRange150
      • BuildCost100
      • BuildTime0.0
      • MaxHealth50.0
      • InitialHealth50.0

      Weapons

      • GLAAngryMobRockProjectileWeapon
        • PrimaryDamage10.0
        • PrimaryDamageRadius3.0
        • AttackRange100.0
        • WeaponSpeed130
        • DelayBetweenShots3000
        • ClipSize0
        • ClipReloadTime0
      • GLAAngryMobAK47NoDamageWeapon
        • PrimaryDamage0.001
        • PrimaryDamageRadius0.0
        • AttackRange120.0
        • WeaponSpeed999999.0
        • DelayBetweenShots99999
        • ClipSize0
        • ClipReloadTime0
      • GLAAngryMobAK47Weapon
        • PrimaryDamage5.0
        • PrimaryDamageRadius0.0
        • AttackRange120.0
        • WeaponSpeed999999.0
        • DelayBetweenShots250
        • ClipSize0
        • ClipReloadTime0

      GLAInfantryAngryMobMolotov02

      • VisionRange150
      • ShroudClearingRange150
      • BuildCost100
      • BuildTime0.0
      • MaxHealth50.0
      • InitialHealth50.0

      Weapons

      • GLAAngryMobMolotovCocktailProjectileWeapon
        • PrimaryDamage40.0
        • PrimaryDamageRadius11.0
        • AttackRange100.0
        • MinimumAttackRange40.0
        • WeaponSpeed60
        • DelayBetweenShots3000
        • ClipSize0
        • ClipReloadTime0

      GLAInfantryArtillery

      • VisionRange250
      • ShroudClearingRange400
      • BuildCost325
      • BuildTime7.0
      • MaxHealth100.0
      • InitialHealth100.0

      Upgrades

      • Upgrade_InfantryCombatVest
        • BuildTime45.0
        • BuildCost1200
      • Upgrade_GLAAPRockets
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • GLARocketDudeWeapon
        • PrimaryDamage65.0
        • PrimaryDamageRadius15.0
        • SecondaryDamage15.0
        • SecondaryDamageRadius30.0
        • AttackRange320.0
        • MinimumAttackRange50.0
        • WeaponSpeed270
        • DelayBetweenShots8800
        • ClipSize0
        • ClipReloadTime0
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 115%
          • GARRISONED RANGE 80%
          • GARRISONED RATE_OF_FIRE 140%
          • GARRISONED DAMAGE 100%
      • GLARocketDudeWeaponUp
        • PrimaryDamage70.0
        • PrimaryDamageRadius15.0
        • SecondaryDamage20.0
        • SecondaryDamageRadius35.0
        • AttackRange320.0
        • MinimumAttackRange50.0
        • WeaponSpeed270
        • DelayBetweenShots8800
        • ClipSize0
        • ClipReloadTime0
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
          • GARRISONED RANGE 80%
          • GARRISONED RATE_OF_FIRE 140%
          • GARRISONED DAMAGE 100%

      GLAInfantryHijacker

      • VisionRange100
      • ShroudClearingRange200
      • BuildCost500
      • BuildTime8.0
      • MaxHealth100.0
      • InitialHealth100.0

      GLAInfantryInformant

      • VisionRange300
      • ShroudClearingRange300
      • BuildCost200
      • BuildTime4.0
      • MaxHealth50.0
      • InitialHealth50.0

      GLAInfantryJarmenKell

      • VisionRange200
      • ShroudClearingRange400
      • BuildCost1200
      • BuildTime10.0
      • MaxHealth200.0
      • InitialHealth200.0

      Upgrades

      • Upgrade_GLAAPBullets
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • GLAJarmenKellRifle
        • PrimaryDamage100.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots1600
        • ClipSize0
        • ClipReloadTime5300
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • GLAJarmenKellVehiclePilotSniperRifle
        • PrimaryDamage1.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime10000

      GLAInfantryRebel

      • VisionRange150
      • ShroudClearingRange300
      • BuildCost125
      • BuildTime3.0
      • MaxHealth120.0
      • InitialHealth120.0

      Upgrades

      • Upgrade_InfantryCombatVest
        • BuildTime45.0
        • BuildCost1200
      • Upgrade_GLARebelMolotovCocktail
        • BuildTime40.0
        • BuildCost600
      • Upgrade_InfantryCaptureBuilding
        • BuildTime30.0
        • BuildCost1000
      • Upgrade_GLACamouflage
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLAInfantryRebelBoobyTrapAttack
        • BuildTime30.0
        • BuildCost1000

      Weapons

      • GLARebelMachineGun
        • PrimaryDamage5.0
        • PrimaryDamageRadius0.0
        • AttackRange170.0
        • WeaponSpeed999999.0
        • DelayBetweenShots100
        • ClipSize3
        • ClipReloadTime700
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryYes
        • WeaponBonus
          • GARRISONED RANGE 105%
          • GARRISONED RATE_OF_FIRE 110%
          • GARRISONED DAMAGE 75%
      • GLARebelMolotovCocktailWeapon
        • PrimaryDamage30.0
        • PrimaryDamageRadius12.0
        • AttackRange150.0
        • MinimumAttackRange12.0
        • WeaponSpeed100
        • ClipReloadTime8000
        • ClipSize1
        • WeaponBonus
          • GARRISONED RANGE 133%
          • GARRISONED DAMAGE 125%

      GLAInfantrySaboteur

      • VisionRange150
      • ShroudClearingRange300
      • BuildCost700
      • BuildTime6.0
      • MaxHealth120.0
      • InitialHealth120.0

      GLAInfantryStingerSoldier

      • VisionRange400.0
      • ShroudClearingRange400
      • BuildCost100
      • BuildTime1.0
      • MaxHealth100.0
      • InitialHealth100.0

      Weapons

      • StingerMissileWeapon
        • PrimaryDamage40.0
        • PrimaryDamageRadius5.0
        • AttackRange230.0
        • WeaponSpeed750
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime2000
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • AntiGroundYes
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • StingerMissileWeaponAir
        • PrimaryDamage40.0
        • PrimaryDamageRadius10.0
        • AttackRange360.0
        • WeaponSpeed1200
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime2000
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryNo
        • AntiGroundNo
        • AntiBallisticMissileYes
      • StingerMissileWeaponAirDef
        • PrimaryDamage40.0
        • PrimaryDamageRadius10.0
        • AttackRange800.0
        • WeaponSpeed1200
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime2000
        • AntiAirborneInfantryNo
        • AntiGroundNo
        • AntiBallisticMissileYes

      GLAInfantryTerrorist

      • VisionRange150
      • ShroudClearingRange200
      • BuildCost200
      • BuildTime4.0
      • MaxHealth120.0
      • InitialHealth120.0

      Upgrades

      • Upgrade_InfantryCombatVest
        • BuildTime45.0
        • BuildCost1200

      Weapons

      • TerroristSuicideWeapon
        • AttackRange1.0
        • PrimaryDamage999999.0
        • PrimaryDamageRadius1.0
        • WeaponSpeed99999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime0

      GLAInfantryTunnelDefender

      • VisionRange150
      • ShroudClearingRange400
      • BuildCost200
      • BuildTime4.0
      • MaxHealth100.0
      • InitialHealth100.0

      Upgrades

      • Upgrade_InfantryCombatVest
        • BuildTime45.0
        • BuildCost1200
      • Upgrade_GLAAPRockets
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • TunnelDefenderRocketWeapon
        • PrimaryDamage40.0
        • PrimaryDamageRadius5.0
        • SecondaryDamage3.0
        • SecondaryDamageRadius8.0
        • AttackRange200.0
        • MinimumAttackRange5.0
        • WeaponSpeed600
        • DelayBetweenShots2400
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • AntiGroundYes
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
          • GARRISONED RANGE 110%
          • GARRISONED RATE_OF_FIRE 60%
          • GARRISONED DAMAGE 105%
      • TunnelDefenderRocketWeaponAir
        • PrimaryDamage20.0
        • PrimaryDamageRadius5.0
        • AttackRange250.0
        • MinimumAttackRange5.0
        • WeaponSpeed600
        • DelayBetweenShots2800
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryYes
        • AntiGroundNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
          • GARRISONED RANGE 75%
          • GARRISONED RATE_OF_FIRE 50%

      GLAInfantryWorker

      • VisionRange100
      • ShroudClearingRange200
      • BuildCost150
      • BuildTime3.0
      • MaxHealth100.0
      • InitialHealth100.0

      Upgrades

      • Upgrade_GLAWorkerShoes
        • BuildTime10.0
        • BuildCost1000

      Weapons

      • WorkerMineDisarmingWeapon
        • PrimaryDamage1.0
        • AttackRange5.0
        • DelayBetweenShots1000
        • ClipSize0
        • ClipReloadTime0
        • AntiGroundNo

      GLALightTank

      • VisionRange200
      • ShroudClearingRange200
      • BuildCost800
      • BuildTime8.0
      • MaxHealth200.0
      • InitialHealth200.0

      Weapons

      • CrusaderTankGun
        • PrimaryDamage60.0
        • PrimaryDamageRadius5.0
        • AttackRange180.0
        • WeaponSpeed400
        • DelayBetweenShots2000
        • ClipSize0
        • ClipReloadTime0

      GLATankMarauder

      • VisionRange125
      • ShroudClearingRange300
      • BuildCost1300
      • BuildTime8.0
      • MaxHealth680.0
      • InitialHealth680.0

      Upgrades

      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • MarauderTankGun
        • PrimaryDamage90.0
        • PrimaryDamageRadius5.0
        • SecondaryDamage18.0
        • SecondaryDamageRadius20.0
        • AttackRange220.0
        • WeaponSpeed600
        • DelayBetweenShots3000
        • ClipSize0
        • ClipReloadTime0
      • MarauderTankGunUpgradeOne
        • PrimaryDamage95.0
        • PrimaryDamageRadius5.0
        • SecondaryDamage20.0
        • SecondaryDamageRadius20.0
        • AttackRange220.0
        • WeaponSpeed700
        • DelayBetweenShots3000
        • ClipSize0
        • ClipReloadTime0
      • MarauderTankGunUpgradeTwo
        • PrimaryDamage100.0
        • PrimaryDamageRadius5.0
        • SecondaryDamage20.0
        • SecondaryDamageRadius25.0
        • AttackRange220.0
        • WeaponSpeed800
        • DelayBetweenShots3000
        • ClipSize2
        • ClipReloadTime100

      GLATankScorpion

      • VisionRange125
      • ShroudClearingRange300
      • BuildCost850
      • BuildTime6.0
      • MaxHealth430.0
      • InitialHealth430.0

      Upgrades

      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLAAPRockets
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLAScorpionRocket
        • BuildTime30.0
        • BuildCost1000

      Weapons

      • ScorpionTankGun
        • PrimaryDamage45.0
        • PrimaryDamageRadius5.0
        • SecondaryDamage10.0
        • SecondaryDamageRadius20.0
        • AttackRange200.0
        • WeaponSpeed400
        • DelayBetweenShots2300
        • ClipSize0
        • ClipReloadTime0
      • ScorpionMissileWeapon
        • PrimaryDamage75.0
        • PrimaryDamageRadius5.0
        • SecondaryDamage25.0
        • SecondaryDamageRadius30.0
        • AttackRange200.0
        • MinimumAttackRange40.0
        • WeaponSpeed600
        • DelayBetweenShots200
        • ClipSize1
        • ClipReloadTime8800
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • ScorpionTankGunPlusOne
        • PrimaryDamage50.0
        • PrimaryDamageRadius5.0
        • SecondaryDamage12.0
        • SecondaryDamageRadius20.0
        • AttackRange200.0
        • WeaponSpeed400
        • DelayBetweenShots2300
        • ClipSize0
        • ClipReloadTime0
      • ScorpionTankGunPlusTwo
        • PrimaryDamage55.0
        • PrimaryDamageRadius5.0
        • SecondaryDamage13.0
        • SecondaryDamageRadius20.0
        • AttackRange200.0
        • WeaponSpeed400
        • DelayBetweenShots2300
        • ClipSize0
        • ClipReloadTime0
      • ScorpionMissileWeaponPlusTwo
        • PrimaryDamage80.0
        • PrimaryDamageRadius10.0
        • SecondaryDamage25.0
        • SecondaryDamageRadius30.0
        • AttackRange200.0
        • MinimumAttackRange40.0
        • WeaponSpeed600
        • DelayBetweenShots200
        • ClipSize2
        • ClipReloadTime8800
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%

      GLAVehicleBattleBus

      • VisionRange150
      • ShroudClearingRange200
      • BuildCost550
      • BuildTime8.0
      • MaxHealth550.0
      • InitialHealth550.0

      Upgrades

      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • BattleBusDummyWeapon
        • PrimaryDamage0.0001
        • PrimaryDamageRadius0.0
        • AttackRange320.0
        • WeaponSpeed999999.0
        • DelayBetweenShots500
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryYes
        • AntiGroundNo
      • BattleBusPassengerDummyWeapon
        • PrimaryDamage0.001
        • PrimaryDamageRadius0.0
        • AttackRange90.0
        • WeaponSpeed999999.0
        • DelayBetweenShots10000
        • ClipSize0
        • ClipReloadTime0

      GLAVehicleBigTruck

      • VisionRange150
      • ShroudClearingRange200
      • BuildCost750
      • BuildTime8.0
      • MaxHealth850.0
      • InitialHealth850.0

      GLAVehicleBombTruck

      • VisionRange150
      • ShroudClearingRange200
      • BuildCost1100
      • BuildTime8.0
      • MaxHealth220.0
      • InitialHealth220.0

      Upgrades

      • Upgrade_GLAAnthraxBeta
        • BuildTime30.0
        • BuildCost2500
      • Upgrade_GLABombTruckBioBomb
        • BuildTime5.0
        • BuildCost500
      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLABombTruckHighExplosiveBomb
        • BuildTime5.0
        • BuildCost500

      Weapons

      • SuicideWeapon
        • AttackRange1.0
        • PrimaryDamage999999.0
        • PrimaryDamageRadius1.0
        • WeaponSpeed99999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime0

      GLAVehicleCombatBike

      • VisionRange180
      • ShroudClearingRange300
      • BuildCost375
      • BuildTime4.0
      • MaxHealth100
      • InitialHealth100

      Upgrades

      • Upgrade_GLAAPBullets
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • GLARebelBikerMachineGun
        • PrimaryDamage8.0
        • PrimaryDamageRadius0.0
        • AttackRange180.0
        • WeaponSpeed999999.0
        • DelayBetweenShots100
        • ClipSize6
        • ClipReloadTime700
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • TunnelDefenderBikerRocketWeapon
        • PrimaryDamage32.0
        • PrimaryDamageRadius5.0
        • AttackRange160.0
        • MinimumAttackRange5.0
        • WeaponSpeed600
        • DelayBetweenShots2200
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryYes
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • GLABikerKellSniperRifle
        • PrimaryDamage100.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots750
        • ClipSize0
        • ClipReloadTime0
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • GLAJarmenKellVehiclePilotSniperRifle
        • PrimaryDamage1.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime10000
      • TerroristSuicideWeapon
        • AttackRange1.0
        • PrimaryDamage999999.0
        • PrimaryDamageRadius1.0
        • WeaponSpeed99999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime0

      GLAVehicleCombatBikeRocket

      • VisionRange180
      • ShroudClearingRange300
      • BuildCost450
      • BuildTime7.0
      • MaxHealth100
      • InitialHealth100

      Upgrades

      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • TunnelDefenderBikerRocketWeapon
        • PrimaryDamage32.0
        • PrimaryDamageRadius5.0
        • AttackRange160.0
        • MinimumAttackRange5.0
        • WeaponSpeed600
        • DelayBetweenShots2200
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryYes
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • GLABikerKellSniperRifle
        • PrimaryDamage100.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots750
        • ClipSize0
        • ClipReloadTime0
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • GLAJarmenKellVehiclePilotSniperRifle
        • PrimaryDamage1.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime10000
      • TerroristSuicideWeapon
        • AttackRange1.0
        • PrimaryDamage999999.0
        • PrimaryDamageRadius1.0
        • WeaponSpeed99999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime0

      GLAVehicleCombatBikeTerrorist

      • VisionRange180
      • ShroudClearingRange300
      • BuildCost450
      • BuildTime7.0
      • MaxHealth100
      • InitialHealth100

      Upgrades

      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • TunnelDefenderBikerRocketWeapon
        • PrimaryDamage32.0
        • PrimaryDamageRadius5.0
        • AttackRange160.0
        • MinimumAttackRange5.0
        • WeaponSpeed600
        • DelayBetweenShots2200
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryYes
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • GLABikerKellSniperRifle
        • PrimaryDamage100.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots750
        • ClipSize0
        • ClipReloadTime0
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • GLAJarmenKellVehiclePilotSniperRifle
        • PrimaryDamage1.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime10000
      • TerroristSuicideWeapon
        • AttackRange1.0
        • PrimaryDamage999999.0
        • PrimaryDamageRadius1.0
        • WeaponSpeed99999.0
        • DelayBetweenShots0
        • ClipSize1
        • ClipReloadTime0

      GLAVehicleCommandTruck

      • VisionRange200
      • ShroudClearingRange500
      • BuildCost1800
      • BuildTime12.0
      • MaxHealth800
      • InitialHealth800

      Upgrades

      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLARadarVanScan
        • BuildTime20.0
        • BuildCost500

      Weapons

      • GLACommandTruckRadarDummyDeployWeapon
        • PrimaryDamage0.0
        • PrimaryDamageRadius0.0
        • AttackRange1.0
        • WeaponSpeed999999.0
        • ClipSize1
        • ClipReloadTime100

      GLAVehicleDozer

      • VisionRange150
      • ShroudClearingRange300
      • BuildCost100
      • BuildTime5.0
      • MaxHealth1000.0
      • InitialHealth1000.0

      GLAVehicleQuadCannon

      • VisionRange150
      • ShroudClearingRange300
      • BuildCost600
      • BuildTime5.0
      • MaxHealth300.0
      • InitialHealth300.0

      Upgrades

      • Upgrade_GLAAPBullets
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • QuadCannonGun
        • PrimaryDamage8.0
        • PrimaryDamageRadius0.0
        • AttackRange180.0
        • WeaponSpeed999999.0
        • DelayBetweenShots30
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • QuadCannonGunAir
        • PrimaryDamage4.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots30
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryYes
        • AntiGroundNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • QuadCannonGunAirDef
        • PrimaryDamage1.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots100
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • AntiBallisticMissileYes
        • AntiGroundNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • QuadCannonGunUpgradeOne
        • PrimaryDamage7.0
        • PrimaryDamageRadius0.0
        • AttackRange180.0
        • WeaponSpeed999999.0
        • DelayBetweenShots20
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • QuadCannonGunUpgradeOneAir
        • PrimaryDamage3.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots20
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryYes
        • AntiGroundNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • QuadCannonGunAirOneDef
        • PrimaryDamage1.5
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots100
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • AntiBallisticMissileYes
        • AntiGroundNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • QuadCannonGunUpgradeTwo
        • PrimaryDamage6.0
        • PrimaryDamageRadius0.0
        • AttackRange180.0
        • WeaponSpeed999999.0
        • DelayBetweenShots10
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • QuadCannonGunUpgradeTwoAir
        • PrimaryDamage3.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots10
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryYes
        • AntiGroundNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • QuadCannonGunAirTwoDef
        • PrimaryDamage2.0
        • PrimaryDamageRadius0.0
        • AttackRange350.0
        • WeaponSpeed999999.0
        • DelayBetweenShots100
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • AntiBallisticMissileYes
        • AntiGroundNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%

      GLAVehicleRadarVan

      • VisionRange200
      • ShroudClearingRange500
      • BuildCost450
      • BuildTime6.0
      • MaxHealth200
      • InitialHealth200

      Upgrades

      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLARadarVanScan
        • BuildTime20.0
        • BuildCost500

      GLAVehicleRocketBuggy

      • VisionRange180
      • ShroudClearingRange300
      • BuildCost800
      • BuildTime6.0
      • MaxHealth190.0
      • InitialHealth190.0

      Upgrades

      • Upgrade_GLAAPRockets
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLABuggyAmmo
        • BuildTime30.0
        • BuildCost1200

      Weapons

      • BuggyRocketWeapon
        • PrimaryDamage25.0
        • PrimaryDamageRadius3.0
        • SecondaryDamage8.0
        • SecondaryDamageRadius12.0
        • AttackRange280.0
        • MinimumAttackRange150.0
        • WeaponSpeed600
        • DelayBetweenShots200
        • ClipSize6
        • ClipReloadTime11000
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • BuggyRocketWeaponUpgraded
        • PrimaryDamage25.0
        • PrimaryDamageRadius3.0
        • SecondaryDamage8.0
        • SecondaryDamageRadius12.0
        • AttackRange280.0
        • MinimumAttackRange150.0
        • WeaponSpeed600
        • DelayBetweenShots200
        • ClipSize12
        • ClipReloadTime11000
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%

      GLAVehicleScudLauncher

      • VisionRange180
      • ShroudClearingRange300
      • BuildCost2100
      • BuildTime12.0
      • MaxHealth260.0
      • InitialHealth260.0

      Upgrades

      • Upgrade_GLAAnthraxBeta
        • BuildTime30.0
        • BuildCost2500
      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • SCUDLauncherGunExplosive
        • PrimaryDamage220.0
        • PrimaryDamageRadius80.0
        • SecondaryDamage60.0
        • SecondaryDamageRadius140.0
        • AttackRange720.0
        • MinimumAttackRange200.0
        • DelayBetweenShots1
        • ClipSize1
        • ClipReloadTime48000
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • SCUDLauncherGunAnthrax
        • PrimaryDamage200.0
        • PrimaryDamageRadius30.0
        • SecondaryDamage25.0
        • SecondaryDamageRadius60.0
        • AttackRange600.0
        • MinimumAttackRange200.0
        • DelayBetweenShots1
        • ClipSize1
        • ClipReloadTime18000
      • SCUDLauncherGunExplosivePlusOne
        • PrimaryDamage225.0
        • PrimaryDamageRadius85.0
        • SecondaryDamage65.0
        • SecondaryDamageRadius145.0
        • AttackRange720.0
        • MinimumAttackRange200.0
        • DelayBetweenShots1
        • ClipSize1
        • ClipReloadTime48000
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • SCUDLauncherGunAnthraxPlusOne
        • PrimaryDamage200.0
        • PrimaryDamageRadius30.0
        • SecondaryDamage25.0
        • SecondaryDamageRadius60.0
        • AttackRange600.0
        • MinimumAttackRange200.0
        • DelayBetweenShots1
        • ClipSize1
        • ClipReloadTime18000
      • SCUDLauncherGunExplosivePlusTwo
        • PrimaryDamage230.0
        • PrimaryDamageRadius90.0
        • SecondaryDamage70.0
        • SecondaryDamageRadius150.0
        • AttackRange720.0
        • MinimumAttackRange200.0
        • DelayBetweenShots1
        • ClipSize1
        • ClipReloadTime48000
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • SCUDLauncherGunAnthraxPlusTwo
        • PrimaryDamage250.0
        • PrimaryDamageRadius30.0
        • SecondaryDamage50.0
        • SecondaryDamageRadius60.0
        • AttackRange600.0
        • MinimumAttackRange200.0
        • DelayBetweenShots1
        • ClipSize1
        • ClipReloadTime18000

      GLAVehicleScudLauncherHiDef

      • VisionRange180
      • ShroudClearingRange300
      • BuildCost2200
      • BuildTime20.0
      • MaxHealth180.0
      • InitialHealth180.0

      Upgrades

      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • SCUDLauncherGunAnthrax
        • PrimaryDamage200.0
        • PrimaryDamageRadius30.0
        • SecondaryDamage25.0
        • SecondaryDamageRadius60.0
        • AttackRange600.0
        • MinimumAttackRange200.0
        • DelayBetweenShots1
        • ClipSize1
        • ClipReloadTime18000

      GLAVehicleScudTank

      • VisionRange180
      • ShroudClearingRange425
      • BuildCost1600
      • BuildTime9.0
      • MaxHealth350.0
      • InitialHealth350.0

      Upgrades

      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLAAPRockets
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • JericoSCUDMissile
        • PrimaryDamage30.0
        • PrimaryDamageRadius50.0
        • SecondaryDamage7.5
        • SecondaryDamageRadius100.0
        • AttackRange500.0
        • MinimumAttackRange180.0
        • DelayBetweenShots1
        • ClipSize1
        • ClipReloadTime23000

      GLAVehicleStingerTruck

      • BuildCost1700
      • BuildTime10.0

      GLAVehicleStingerTruck_Var1

      • VisionRange500
      • ShroudClearingRange200
      • BuildCost1700
      • BuildTime10.0
      • MaxHealth400.0
      • InitialHealth400.0

      Upgrades

      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLAAPRockets
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • StingerTruckDummyWeapons
        • PrimaryDamage1.0
        • PrimaryDamageRadius0.0
        • AttackRange0.01
        • WeaponSpeed999999.0
        • ClipSize2
        • ClipReloadTime1000
        • AntiGroundNo
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryNo
      • StingerTruckMissileWeapon_Guy1
        • PrimaryDamage120.0
        • PrimaryDamageRadius15.0
        • SecondaryDamage40.0
        • SecondaryDamageRadius50.0
        • AttackRange440.0
        • MinimumAttackRange50.0
        • ClipSize100
        • ClipReloadTime4000
        • DelayBetweenShots4000
        • AntiAirborneVehicleYes
        • AntiAirborneInfantryNo
        • AntiGroundNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • StingerTruckMissileWeapon_Guy2
        • PrimaryDamage150.0
        • PrimaryDamageRadius15.0
        • SecondaryDamage40.0
        • SecondaryDamageRadius50.0
        • AttackRange2800.0
        • MinimumAttackRange50.0
        • ClipSize100
        • ClipReloadTime4000
        • DelayBetweenShots4000
        • AntiAirborneInfantryNo
        • AntiBallisticMissileYes
        • AntiGroundNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%

      GLAVehicleTechnical

      • BuildCost550
      • BuildTime4.0

      GLAVehicleTechnicalChassisOne

      • VisionRange150
      • ShroudClearingRange300
      • MaxHealth180
      • InitialHealth180

      Upgrades

      • Upgrade_GLAAPBullets
        • BuildTime60.0
        • BuildCost2000
      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • TechnicalCannonWeapon
        • PrimaryDamage28.0
        • PrimaryDamageRadius25.0
        • AttackRange180.0
        • WeaponSpeed300
        • DelayBetweenShots3200
        • ClipSize0
        • ClipReloadTime0
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • TechnicalRPGWeapon
        • PrimaryDamage35.0
        • PrimaryDamageRadius5.0
        • AttackRange180.0
        • MinimumAttackRange5.0
        • DelayBetweenShots3200
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%
      • 2TechnicalRPGWeapon
        • PrimaryDamage40.0
        • PrimaryDamageRadius5.0
        • AttackRange180.0
        • MinimumAttackRange5.0
        • DelayBetweenShots3000
        • ClipSize0
        • ClipReloadTime0
        • AntiAirborneVehicleNo
        • AntiAirborneInfantryNo
        • WeaponBonus
          • PLAYER_UPGRADE DAMAGE 125%

      GLAVehicleToxinTruck

      • VisionRange100
      • ShroudClearingRange200
      • BuildCost600
      • BuildTime4.0
      • MaxHealth290.0
      • InitialHealth290.0

      Upgrades

      • Upgrade_GLAAnthraxBeta
        • BuildTime30.0
        • BuildCost2500
      • Upgrade_GLAJunkRepair
        • BuildTime60.0
        • BuildCost2000

      Weapons

      • ToxinTruckGun
        • PrimaryDamage5.0
        • PrimaryDamageRadius10.0
        • AttackRange180.0
        • MinimumAttackRange0
        • WeaponSpeed70
        • DelayBetweenShots40
        • ClipSize30
        • ClipReloadTime40
      • ToxinTruckSprayer
        • PrimaryDamage0
        • PrimaryDamageRadius0.0
        • SecondaryDamage2.0
        • SecondaryDamageRadius75.0
        • AttackRange15.0
        • WeaponSpeed70
        • DelayBetweenShots200
        • ClipSize0
        • ClipReloadTime0
      • ToxinTruckGunUpgraded
        • PrimaryDamage6.5
        • PrimaryDamageRadius10.0
        • AttackRange180.0
        • MinimumAttackRange0
        • WeaponSpeed70
        • DelayBetweenShots40
        • ClipSize30
        • ClipReloadTime40
      • ToxinTruckSprayerUpgraded
        • PrimaryDamage0
        • PrimaryDamageRadius0.0
        • SecondaryDamage2.5
        • SecondaryDamageRadius75.0
        • AttackRange15.0
        • WeaponSpeed70
        • DelayBetweenShots200
        • ClipSize0
        • ClipReloadTime0
      • ToxinTruckGunPlusOne
        • PrimaryDamage6.5
        • PrimaryDamageRadius10.0
        • AttackRange180.0
        • MinimumAttackRange0
        • WeaponSpeed70
        • DelayBetweenShots40
        • ClipSize30
        • ClipReloadTime40
      • ToxinTruckSprayerPlusOne
        • PrimaryDamage0
        • PrimaryDamageRadius0.0
        • SecondaryDamage2.5
        • SecondaryDamageRadius75.0
        • AttackRange15.0
        • WeaponSpeed70
        • DelayBetweenShots200
        • ClipSize0
        • ClipReloadTime0
      • ToxinTruckGunUpgradedPlusOne
        • PrimaryDamage8.0
        • PrimaryDamageRadius10.0
        • AttackRange180.0
        • MinimumAttackRange10.0
        • WeaponSpeed70
        • DelayBetweenShots40
        • ClipSize30
        • ClipReloadTime40
      • ToxinTruckSprayerUpgradedPlusOne
        • PrimaryDamage0
        • PrimaryDamageRadius0.0
        • SecondaryDamage3.0
        • SecondaryDamageRadius75.0
        • AttackRange15.0
        • WeaponSpeed70
        • DelayBetweenShots200
        • ClipSize0
        • ClipReloadTime0
      • ToxinTruckGunPlusTwo
        • PrimaryDamage8.0
        • PrimaryDamageRadius10.0
        • AttackRange180.0
        • MinimumAttackRange0
        • WeaponSpeed70
        • DelayBetweenShots40
        • ClipSize30
        • ClipReloadTime40
      • ToxinTruckSprayerPlusTwo
        • PrimaryDamage0
        • PrimaryDamageRadius0.0
        • SecondaryDamage3.0
        • SecondaryDamageRadius75.0
        • AttackRange15.0
        • WeaponSpeed70
        • DelayBetweenShots200
        • ClipSize0
        • ClipReloadTime0
      • ToxinTruckGunUpgradedPlusTwo
        • PrimaryDamage15.0
        • PrimaryDamageRadius10.0
        • AttackRange180.0
        • MinimumAttackRange0
        • WeaponSpeed70
        • DelayBetweenShots40
        • ClipSize30
        • ClipReloadTime40
      • ToxinTruckSprayerUpgradedPlusTwo
        • PrimaryDamage0
        • PrimaryDamageRadius0.0
        • SecondaryDamage4.0
        • SecondaryDamageRadius75.0
        • AttackRange15.0
        • WeaponSpeed70
        • DelayBetweenShots200
        • ClipSize0
        • ClipReloadTime0

      GLAJetCargoPlane

      • VisionRange0.0
      • MaxHealth1500.0
      • InitialHealth1500.0
      + + + + \ No newline at end of file diff --git a/images/First_image.png b/images/First_image.png index e0b5037..2c0f063 100644 Binary files a/images/First_image.png and b/images/First_image.png differ diff --git a/images/Mac_favicon/android-chrome-192x192.png b/images/Mac_favicon/android-chrome-192x192.png new file mode 100644 index 0000000..58efb10 Binary files /dev/null and b/images/Mac_favicon/android-chrome-192x192.png differ diff --git a/images/Mac_favicon/android-chrome-512x512.png b/images/Mac_favicon/android-chrome-512x512.png new file mode 100644 index 0000000..03c625d Binary files /dev/null and b/images/Mac_favicon/android-chrome-512x512.png differ diff --git a/images/Mac_favicon/apple-touch-icon.png b/images/Mac_favicon/apple-touch-icon.png new file mode 100644 index 0000000..61ab569 Binary files /dev/null and b/images/Mac_favicon/apple-touch-icon.png differ diff --git a/images/Mac_favicon/browserconfig.xml b/images/Mac_favicon/browserconfig.xml new file mode 100644 index 0000000..b3930d0 --- /dev/null +++ b/images/Mac_favicon/browserconfig.xml @@ -0,0 +1,9 @@ + + + + + + #da532c + + + diff --git a/images/Mac_favicon/favicon-16x16.png b/images/Mac_favicon/favicon-16x16.png new file mode 100644 index 0000000..b63e7cd Binary files /dev/null and b/images/Mac_favicon/favicon-16x16.png differ diff --git a/images/Mac_favicon/favicon-32x32.png b/images/Mac_favicon/favicon-32x32.png new file mode 100644 index 0000000..1b83c7a Binary files /dev/null and b/images/Mac_favicon/favicon-32x32.png differ diff --git a/images/Mac_favicon/favicon.ico b/images/Mac_favicon/favicon.ico new file mode 100644 index 0000000..cfbc748 Binary files /dev/null and b/images/Mac_favicon/favicon.ico differ diff --git a/images/Mac_favicon/mstile-150x150.png b/images/Mac_favicon/mstile-150x150.png new file mode 100644 index 0000000..c0782db Binary files /dev/null and b/images/Mac_favicon/mstile-150x150.png differ diff --git a/images/Mac_favicon/safari-pinned-tab.svg b/images/Mac_favicon/safari-pinned-tab.svg new file mode 100644 index 0000000..06b498b --- /dev/null +++ b/images/Mac_favicon/safari-pinned-tab.svg @@ -0,0 +1,49 @@ + + + + +Created by potrace 1.14, written by Peter Selinger 2001-2017 + + + + + + diff --git a/images/Mac_favicon/site.webmanifest b/images/Mac_favicon/site.webmanifest new file mode 100644 index 0000000..b20abb7 --- /dev/null +++ b/images/Mac_favicon/site.webmanifest @@ -0,0 +1,19 @@ +{ + "name": "", + "short_name": "", + "icons": [ + { + "src": "/android-chrome-192x192.png", + "sizes": "192x192", + "type": "image/png" + }, + { + "src": "/android-chrome-512x512.png", + "sizes": "512x512", + "type": "image/png" + } + ], + "theme_color": "#ffffff", + "background_color": "#ffffff", + "display": "standalone" +} diff --git a/images/test b/images/test deleted file mode 100644 index 8b13789..0000000 --- a/images/test +++ /dev/null @@ -1 +0,0 @@ - diff --git a/index.html b/index.html index 6d6d492..a90f7e6 100644 --- a/index.html +++ b/index.html @@ -1,13 +1,16 @@ - - - - - - - + + + + + + + + + + Mac Mod Database