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Also, an additional note - I spent a bit of time trying to figure out how to manually create a vector of color values that would include my custom alpha, but ran into a couple issues
I wasn't able to figure out how to duplicate the color group cycling logic
I realized that even if I got it to work, it would probably mess up my data grouping and legend, because the color attribute is used to determine the color groups
Basically what I'd be looking for would be that the color field would still get my Vector{String}, which would set the base color and also the grouping (and the labels on the legend), and then the alpha attribute would basically be added as an additional attribute on top (maybe by multiplying the alpha channel of the existing values from the colormap?)
Bug description
I'm trying to map data to the
alpha
keyword, to create varying transparency for different data points. When I try to do so, it throws a Method error.Steps to reproduce
This code reproduces the issue:
It throws an error:
Version info
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