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The normal_mesh function does not help display tetrahedral elements propertly. #3497

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Kevin-Mattheus-Moerman opened this issue Dec 20, 2023 · 2 comments

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@Kevin-Mattheus-Moerman
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As also described over at Tetgen.jl, Makie's normal_mesh function (and/or mesh function) does not help display tetrahedral elements properly. I believe some triangles are skipped. Each tetrahedron should spawn 4 triangular faces to create closed volumes.

@Kevin-Mattheus-Moerman Kevin-Mattheus-Moerman changed the title The normal_mesh does not help display tetrahedral elements propertly. The normal_mesh function does not help display tetrahedral elements propertly. Dec 20, 2023
@tpgillam
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Skipped triangles sounds similar to #3561, possibly?

@Kevin-Mattheus-Moerman
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@tpgillam I think this is different. I think the faces for the tetrahedral mesh are not correctly treated. I'll respond over at that other issue now too.

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