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Cargo.toml
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[package]
name = "bevy_tickles"
version = "0.0.1"
edition = "2021"
authors = ["Felix de Maneville <[email protected]>"]
description = "Particle systems for Bevy engine"
license = "MIT"
keywords = ["hexagon", "bestagon", "bevy", "geometry"]
categories = ["game-development", "mathematics"]
repository = "https://github.com/ManevilleF/bevy_particles"
exclude = ["assets", "examples", "docs"]
# Features
[features]
default = []
inspector = ["bevy-inspector-egui"]
# Deps
[dependencies]
itertools = "0.10"
bytemuck = { version = "1.5", features = ["derive"] }
noise = "0.7"
[dependencies.rand]
version = "0.8"
default-features = false
features = ["small_rng"]
[dependencies.bevy]
version = "0.7"
default-features = false
features = ["render"]
[dependencies.bevy-inspector-egui]
version = "0.10"
optional = true
# Dev Deps
[dev-dependencies]
bevy_flycam = "0.7"
[dev-dependencies.bevy]
version = "0.7"
default-features = false
features = ["render", "bevy_winit", "png"]
# Examples
[[example]]
name = "basic_example"
required-features = ["inspector"]
[[example]]
name = "animated_example"
required-features = ["inspector"]
[[example]]
name = "explosion_example"
required-features = ["inspector"]
[[example]]
name = "mesh_example"
required-features = ["inspector"]