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Thanks for this. It is something that we are aware of which never got addressed. I have opened an issue on our tracking system to take care of it. I need to look at best practices to see how it is generally done in other apps. I did have some disposing of resources in game screen on close, but those resources were not being re-initialized on playing a new game so I removed it.
Screens are not disposing automatically when you call game.setScreen(new....);
You have to manually dispose screens when changing.
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