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Feature Request - Increase Environmental Controller radius via config #1903

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ajthemacboy opened this issue Feb 10, 2019 · 1 comment · May be fixed by #1906
Open

Feature Request - Increase Environmental Controller radius via config #1903

ajthemacboy opened this issue Feb 10, 2019 · 1 comment · May be fixed by #1906

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@ajthemacboy
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Issue description:
It would be great if I could increase the radius of the Environmental Controller in the config. I have a really big area cleared out for a new base but I don't want to light up the whole area, so I tried the peaceful module, but a radius of 100 isn't big enough.

Versions:

  • Minecraft: 1.12.2
  • Forge: 14.23.5.2808
  • CompatLayer (only if on Minecraft 1.10 or 1.11):
  • McJtyLib: 1.12-3.0.6
  • RFTools: 1.12-7.56

Thanks for the awesome mod :)

@ajthemacboy ajthemacboy changed the title Feature Request - Increase Environmental Controller radius Feature Request - Increase Environmental Controller radius via config Feb 10, 2019
@josephcsible
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josephcsible commented Feb 10, 2019

Implemented here:

int r = tileEntity.getRadius();
if (r < 5) {
r = 5;
} else if (r > 100) {
r = 100;
}

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