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Assigning jobs via grid view are incorrect after Bone carving #6

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GoogleCodeExporter opened this issue Apr 24, 2015 · 0 comments
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What steps will reproduce the problem?
1. Open a world file
2. Enable a trait via the grid view after bone carving.
3. Save the change and then read that gnomes assigned jobs in the right hand 
list of assigned jobs.

What is the expected output?
So if you enable a job for a gnome via the grid view after Bone carving it sets 
the "previous" job to enabled.  It's off by 1.

In other words the grid appears to be missing Prospecting which is between 
Bone carving and Tinkering and so the jobs are now off by one for any job after 
bone carving.


What do you see instead?

Please attach your output.log, stored at %AppData%\Gnome Extractor. If this 
file is not present, provide your program and OS version.

I am using 0.4.1.1 of Extractor and Gnomoria version 0.9.14 on Windows 7 32 bit.

Original issue reported on code.google.com by [email protected] on 5 Aug 2014 at 7:51

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