Skip to content

Triplanar Texture Support? #10

Closed Answered by MenacingMecha
lunkums asked this question in Q&A
Discussion options

You must be logged in to vote

Not out of the box, no, but you could easily add it by extending psx_base.shaderinc with an #ifdef for triplanar mapping.

AFAIK however, triplanar mapping was not present on the console. As such, I'm not interested in accepting any related PRs.

Replies: 1 comment 2 replies

Comment options

You must be logged in to vote
2 replies
@lunkums
Comment options

@MenacingMecha
Comment options

Answer selected by MenacingMecha
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants