diff --git a/SINoCOLO/GameLogic.cs b/SINoCOLO/GameLogic.cs index ad000bc..a0ccd46 100644 --- a/SINoCOLO/GameLogic.cs +++ b/SINoCOLO/GameLogic.cs @@ -348,7 +348,7 @@ private bool OnScan_ColoCombat(ScannerColoCombat.ScreenData screenData) return true; case ScannerColoCombat.ESpecialAction.AttackShip: - if (SPPctUnsafe < 0.7f) + if (SPPctUnsafe < 0.9f) { specialIdx = (int)ScannerColoCombat.ESpecialBox.EnterPurify; actionBox = screenScanner.GetSpecialActionBox(specialIdx); diff --git a/SINoCOLO/Properties/AssemblyInfo.cs b/SINoCOLO/Properties/AssemblyInfo.cs index 4e610a7..94fc5bd 100644 --- a/SINoCOLO/Properties/AssemblyInfo.cs +++ b/SINoCOLO/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("14.0.0.0")] -[assembly: AssemblyFileVersion("14.0.0.0")] +[assembly: AssemblyVersion("15.0.0.0")] +[assembly: AssemblyFileVersion("15.0.0.0")]