diff --git a/SINoCOLO/GameLogic.cs b/SINoCOLO/GameLogic.cs index a0ccd46..ae91175 100644 --- a/SINoCOLO/GameLogic.cs +++ b/SINoCOLO/GameLogic.cs @@ -1023,6 +1023,10 @@ private bool OnScan_Purify(ScannerPurify.ScreenData screenData) state = EState.Purify; OnStateChanged(); + waitingForCombat = false; + waitingForCombatReport = false; + waitingForEventSummary = false; + cachedDataMessageBox = null; purifySlot = randGen.Next(10); } diff --git a/SINoCOLO/Properties/AssemblyInfo.cs b/SINoCOLO/Properties/AssemblyInfo.cs index 94fc5bd..253e8a9 100644 --- a/SINoCOLO/Properties/AssemblyInfo.cs +++ b/SINoCOLO/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("15.0.0.0")] -[assembly: AssemblyFileVersion("15.0.0.0")] +[assembly: AssemblyVersion("16.0.0.0")] +[assembly: AssemblyFileVersion("16.0.0.0")] diff --git a/SINoVision/ScannerPurify.cs b/SINoVision/ScannerPurify.cs index 0bd050a..d32bc17 100644 --- a/SINoVision/ScannerPurify.cs +++ b/SINoVision/ScannerPurify.cs @@ -18,7 +18,7 @@ public override string ToString() private FastPixelMatch matchLabelI = new FastPixelMatchMono(230, 255); private FastPixelMatch matchLabelO = new FastPixelMatchMono(0, 140); - private FastPixelMatch matchTimerI = new FastPixelMatchMono(200, 245); + private FastPixelMatch matchTimerI = new FastPixelMatchMono(170, 245); private FastPixelMatch matchTimerO = new FastPixelMatchHSV(-5, 15, 50, 100, 10, 60); private FastPixelMatch matchPause = new FastPixelMatchMono(230, 255); private FastPixelMatch matchBurstCenter = new FastPixelMatchHueMono(20, 40, 130, 195);