For things already in the pipeline, see project issues page
- BobCat wants markers on graph lines denoting things like staging events, but I'm not clear on how to set this up nicely.
- A key combination to reseat the current kerbal in the same pod so that he can take the pilot's seat if the pilot went out. (This is proving to be difficult...)
- Moving-in-IVA:
- Make an InternalModule that detects doubleclicks on a transform. Place that collider over an internal hatch.
- When in IVA player clicks on that hatch, search the rest of the ship for a habitable capsule with IVA in the direction of the click (Somewhat non-trivial as it will require intelligently navigating the part tree).
- Locate a part which has an IVA and a free InternalSeat. (That can be handed off to ConnectedLivingSpaces now that it exists and is widely supported.)
- Detect which kerbal we're currently looking with. (Well, that is now it's own static function)
- Move that kerbal to the seat found. (Despawn/spawn should work, but somehow the entire internal is getting borked in the attempt.) Voila, we have moving-in-iva, or at least as close as it ever gets.