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[Suggestion] Event-based fuels #481

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SoniEx2 opened this issue Jul 21, 2014 · 0 comments
Open

[Suggestion] Event-based fuels #481

SoniEx2 opened this issue Jul 21, 2014 · 0 comments

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@SoniEx2
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SoniEx2 commented Jul 21, 2014

Idk, but I feel like event-based fuels would be somehow nicer... FuelEvent, BetterFuelEvent extends FuelEvent (look at my BetterSmelting mod), etc... it also wouldn't force me to reflect fuelHandlers as that wouldn't exist...

(Something tells me this is not doable, tho :/)

Edit: Actually maybe I should list some pros here:

Cons:

  • It would be a pain to go from the old system to the new system... Maybe wait for a major update? (1.8?)
  • I'm not entirely sure how it would work... (This is actually a BIG con because if nobody knows how to do it then it can't be done...)

Edit2: I'm not sure if it's doable with the current event system... I didn't check if the current system respects inheritance... Both CPW and LexManos said it does...

[I'm reposting this from MinecraftForge/MinecraftForge#1243 as I thought Forge handled fuel stuff... I should pay more attention to the package I'm messing with... :/]

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