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Feature request: Replace OpenGL interface with ANGLE using Metal #23
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Or possibly even better, this, if it turns out to be usable: https://www.reddit.com/r/opengl/comments/qtxgph/its_alive_opengl_45_on_mac_os_metal/ |
Happy to add this to ManyMC as soon as somebody actually gets it working with Minecraft :) |
yeah getting this working is going to be hard, and also a long-term project for everyone trying to get apple silicon running Minecraft in full |
hm, yeah ANGLE wont work |
Yeah, I was meaning more a full OpenGL wrapper, if that ever materializes. I wasn't expecting any big changes overnight, I was just hoping that topic I linked to would eventually publish results that proved to be usable. |
This looks to be the thing: https://github.com/openglonmetal/MGL |
Since clearly Apple's OpenGL implementation is broken, and ANGLE is actually coming along nicely, maybe it's time to investigate replacing the OpenGL.framework interface with ANGLE, wrapping on Metal.
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