Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Question/Suggestion About CraftTweaker Functionality. #50

Open
XvBUSHvX opened this issue Aug 23, 2018 · 1 comment
Open

Question/Suggestion About CraftTweaker Functionality. #50

XvBUSHvX opened this issue Aug 23, 2018 · 1 comment

Comments

@XvBUSHvX
Copy link

XvBUSHvX commented Aug 23, 2018

When reading through the project page for Leather Works, it appeared to me that the CraftTweaker functionality is built into Leather works. (EDIT; based on the links for the BWM.zs and Aether.zs)

val string = hide.withDamage(#);

val oreHide = <ore:resourceHide>;
val oreRawHide = <ore:rawhide>;

oreHide.add(string);
oreRawHide.add(string);

I'll be brutally honest. I am a complete and utter pleb when it comes to CrT. Is this functionality that you've added to Leather Works to work with CrT? Since I am learning, and studying the first 3 lines of the above I am willing to guess that it is. And hope that you could confirm if I'm right.

Additionally I was curious if you had any plan to include CrT functionality with the barrels and drying rack. And possibly some documentation if you do have native CrT functionality.

Awesome mod all the same really think it help mod packs become more immersive early game. Thanks for your time and excellent work.

@Garnin
Copy link

Garnin commented Dec 19, 2020

This is just basic ore dictionary use in crafttweaker. This could be done as a script to modify any ore dict entry using base crafttweaker.

Generally speaking adding crafttweaker support means allowing users to change recipes for additional crafting mechanics. Like the barrels and such.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants