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Sky broken in Linux (Integrated Card) #97
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Wow, this looks both frustrating and splendid. |
I think float16 format is unsupported in your platform, even if the flag says otherwise. |
Before trying, would you please update your graphic drivers? This could just be a bug. |
It looks like I'm using the latest driver.... Have to check the float16 thing more in detail |
Also the latest (april) version still looks the same for me 😇 |
It's written on the log - float16 not supported. |
it still says so.... |
Also I found out I am using Mesa 10.1.3, OpenGL 3.3 and GLX 1.4 |
Sorry for being late, but... |
Never mind 😄 I'll check for driver updates and tell you. |
How's it like on the latest beta version? Please check it |
Still getting the error (in console). But I don't get the fuzzy thing any more 🤔: Now it's just plain black. |
I am starting to believe it has something to do with using an older OS... I will try it on a newer one |
Do you have your own dedicated graphics card? If you have, then try to use that one. |
It's an Intel HD 4600 (?). |
So you don't have dedicated graphics card, but only integrated card? |
nope 😇 |
Would you post current log? |
normal log: https://pastebin.com/sXZvBsCB |
This is certainly a driver bug. I checked that the framebuffer is complete, yet it gives 1286: Invalid framebuffer operation error - which should only happen when the framebuffer is incomplete. |
But I'll check if it's this case - I'm going to request you to test one or two more versions in a few days, is it okay? |
sure |
When using Stellar Sky I always get OpenGL errors and a broken sky: either RGB stripes or colored tv static (https://imgur.com/a/WEDiJ). I tried two different minecraft (and forge and Stellar...) versions with similar results.
The errors are repeating and mostly of this shape:
Error logs: https://pastebin.com/uc7Tf0Cq and https://pastebin.com/UCq3Cbn4
Does anyone know about this issue?
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