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Sounds don't get correctly applied when loading a savestate #142

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ScribbleTAS opened this issue May 15, 2022 · 1 comment
Closed

Sounds don't get correctly applied when loading a savestate #142

ScribbleTAS opened this issue May 15, 2022 · 1 comment
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Bug Something isn't working Savestates Issue is related to savestates

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@ScribbleTAS
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@ScribbleTAS ScribbleTAS changed the title Sounds don't stop after loading a savestateq Sounds don't stop after loading a savestate May 15, 2022
@ScribbleTAS ScribbleTAS added Savestates Issue is related to savestates Bug Something isn't working labels May 15, 2022
@ScribbleTAS ScribbleTAS changed the title Sounds don't stop after loading a savestate Sounds don't get correctly applied when loading a savestate May 15, 2022
@ScribbleTAS ScribbleTAS linked a pull request Jul 13, 2024 that will close this issue
@ScribbleTAS
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This seems like an issue that is very unnecessary for our use case... It seems like Minecrafts Sound Engine has no way of setting the correct position and since this only applies to savestates, just playing back the movie in full will give you the correct results... Not implementing, unless someone wants to work on this

@ScribbleTAS ScribbleTAS closed this as not planned Won't fix, can't repro, duplicate, stale Aug 13, 2024
@ScribbleTAS ScribbleTAS removed a link to a pull request Aug 13, 2024
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Labels
Bug Something isn't working Savestates Issue is related to savestates
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