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How to release an apk for android? #47

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possatti opened this issue Jun 8, 2017 · 5 comments
Closed

How to release an apk for android? #47

possatti opened this issue Jun 8, 2017 · 5 comments

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@possatti
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possatti commented Jun 8, 2017

This might be a really dumb question. But I could not find any instructions on how to do it. The help command (love-release -h) doesn't say anything about it either.

How do I release an apk version of my game?

Thanks.

@pablomayobre
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This was implemented back when love-release was coded in Bash. But was not re-implemented after the rewrite in Lua.

It's in the TODO list and will be implemented (hopefully soon)

@possatti
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possatti commented Jun 8, 2017

Thanks for letting me know. Is this TODO list written somewhere that I can watch? It could be a good idea to use milestones or write it on the wiki.

@pablomayobre
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Refere to issue #40 for a Roadmap for love-release

@possatti
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possatti commented Jun 8, 2017

Nice. Thanks.

@possatti possatti closed this as completed Jun 8, 2017
@pablomayobre
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I'll write down some details on how this will most likely be implemented, so it can serve as reference to anyone that wants to implement it.

First this should be written as an script in src/scripts called android.lua.
This script should:

  • Check the availability of tools (Android SDK, NDK, JDK, Gradle, ...)
  • Generate AndroidManifest.xml using a template and the information gathered from the CLI and conf.lua
  • Call gradle with the build information

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