You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
but im also not completely sure about that either since it might just be spawning spawner nodes from a sub-scene might be the reason but i have tested with it inside and outside a subscene and it still crashes before godot can print any errors or anything like that. below is an unlisted video on my channel of this problem occuring.
update: attaching a node of the same type as the planned target as a temporary starting target seems to do the trick in fixing it but it crashes even when there are 0 homing or general target node things if its not assigned so im not closing the issue
but im also not completely sure about that either since it might just be spawning spawner nodes from a sub-scene might be the reason but i have tested with it inside and outside a subscene and it still crashes before godot can print any errors or anything like that. below is an unlisted video on my channel of this problem occuring.
video
The text was updated successfully, but these errors were encountered: