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GameMaker Companion.csproj
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GameMaker Companion.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Title>GameMaker Companion</Title>
<RootNamespace>GameMakerCompanion</RootNamespace>
<Company>https://github.com/Mtax-Development/GameMakerCompanion</Company>
<PackageProjectUrl>https://github.com/Mtax-Development/GameMakerCompanion</PackageProjectUrl>
<Copyright>https://github.com/Mtax-Development/GameMakerCompanion/blob/master/LICENSE</Copyright>
<RepositoryUrl>https://github.com/Mtax-Development/GameMakerCompanion</RepositoryUrl>
<PackageIcon>GameMaker Companion.ico</PackageIcon>
<ApplicationIcon>Asset\GameMaker Companion.ico</ApplicationIcon>
<StartupObject>GameMakerCompanion.Application</StartupObject>
<OutputType>Exe</OutputType>
<Version>2.0.0</Version>
<FileVersion>2.0.0</FileVersion>
<AssemblyVersion>2.0.0</AssemblyVersion>
<Configurations>Windows;Linux;macOS</Configurations>
<ImplicitUsings>false</ImplicitUsings>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
<Trimming>full</Trimming>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<SignAssembly>false</SignAssembly>
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Windows'">
<DefineConstants>$(DefineConstants);Windows</DefineConstants>
<TargetFramework>net8.0-windows10.0.17763.0</TargetFramework>
<OutputType>WinExe</OutputType>
</PropertyGroup>
<PropertyGroup Condition="('$(Configuration)' == 'macOS')">
<DefineConstants>$(DefineConstants);macOS</DefineConstants>
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition="('$(Configuration)' == 'Linux')">
<DefineConstants>$(DefineConstants);Linux</DefineConstants>
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<AvaloniaXaml Remove="Build\**" />
<Compile Remove="Build\**" />
<EmbeddedResource Remove="Build\**" />
<None Remove="Build\**" />
</ItemGroup>
<ItemGroup>
<None Remove="Asset\GameMaker Companion Logo.png" />
<None Remove="Asset\GameMakerCompanion.ico" />
<None Remove="GameMaker Companion.ico" />
</ItemGroup>
<ItemGroup>
<AvaloniaResource Include="Asset\GameMaker Companion Logo.png" />
<AvaloniaResource Include="Asset\GameMaker Companion.ico">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</AvaloniaResource>
</ItemGroup>
<ItemGroup>
<Content Include="Asset\GameMaker Companion.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="11.0.6" />
<PackageReference Include="Avalonia.Desktop" Version="11.0.6" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="11.0.6" />
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup Condition="'$(Configuration)' == 'Windows'">
<PackageReference Include="Microsoft.Toolkit.Uwp.Notifications" Version="7.1.3" />
</ItemGroup>
</Project>