Skip to content

Files

Latest commit

 

History

History
16 lines (15 loc) · 1.21 KB

RELEASING.md

File metadata and controls

16 lines (15 loc) · 1.21 KB

Releasing

  1. Bump the version field in the csproj, so that the version is set correctly on the assembly.
  2. Go the latest workflow on the main branch
  3. Download the artifact on that workflow titled MusicExpandedFramework.
  4. Unzip that as a folder into your Mod folder.
    • You can find the mod folder in steam by clicking on the gear icon of Steam, under Manage > Browse Local Files The mod folder will be titled Mods
    • The final file structure to this file should be something like RimWorld/Mods/MusicExpandedFramework/RELEASING.md
  5. Start RimWorld
  6. In the mod list, find ModExpandedFramework and hit the Upload to Steam Workshop button.
    • If this is the first time the mod is released, it'll add a file, About/PublishedFileId.txt. We're going to want that in the repo so pass it to Caaz or upload that to the repo.
  7. Update Github Release. (Optional, but nice to have.)
    • Create a new release. Give it a tag of whatever the version currently is.
    • Get the zip from the download before, upload it to the attachments selection
    • Optionally add some change notes and a title
    • Save