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I just wanted to point out, the instructions (and code!) seemed very mac-specific, so I wasn't sure if this would even work on a non-mac system.
I can confirm I managed to get this to run on linux, but there was a lot of trial-and-error involved to figure out what the game was expecting in place in order to run.
I think you could probably add a small section in your README with simple instructions on how to get this to run normally from within a julia environment (e.g. something like 1. "install these packages", 2. "start from the root game directory, 3. push!src to your LOAD_PATH, 4. import PaddleBattle, 5. run with PaddleBattle.julia_main([""]) ).
The text was updated successfully, but these errors were encountered:
Great little game! Well done!
I just wanted to point out, the instructions (and code!) seemed very mac-specific, so I wasn't sure if this would even work on a non-mac system.
I can confirm I managed to get this to run on linux, but there was a lot of trial-and-error involved to figure out what the game was expecting in place in order to run.
I think you could probably add a small section in your README with simple instructions on how to get this to run normally from within a julia environment (e.g. something like 1. "install these packages", 2. "start from the root game directory, 3.
push!
src
to yourLOAD_PATH
, 4.import PaddleBattle
, 5. run withPaddleBattle.julia_main([""])
).The text was updated successfully, but these errors were encountered: