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matrixMul_gold.cpp
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matrixMul_gold.cpp
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/* Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
////////////////////////////////////////////////////////////////////////////////
// export C interface
extern "C"
void computeGold(float *, const float *, const float *, unsigned int, unsigned int, unsigned int);
////////////////////////////////////////////////////////////////////////////////
//! Compute reference data set
//! C = A * B
//! @param C reference data, computed but preallocated
//! @param A matrix A as provided to device
//! @param B matrix B as provided to device
//! @param hA height of matrix A
//! @param wB width of matrix B
////////////////////////////////////////////////////////////////////////////////
void
computeGold(float *C, const float *A, const float *B, unsigned int hA, unsigned int wA, unsigned int wB)
{
for (unsigned int i = 0; i < hA; ++i)
for (unsigned int j = 0; j < wB; ++j)
{
double sum = 0;
for (unsigned int k = 0; k < wA; ++k)
{
double a = A[i * wA + k];
double b = B[k * wB + j];
sum += a * b;
}
C[i * wB + j] = (float)sum;
}
}