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Reagent costs #61

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Varriount opened this issue Mar 2, 2011 · 2 comments
Open

Reagent costs #61

Varriount opened this issue Mar 2, 2011 · 2 comments

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@Varriount
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A cost for each spell would be nice, like the old spells plugin for hey0, where using a spell would cost a certain material. I understand if this would take a while to implement, given the current system and time. Still, it would help nerf some of the effects a bit.

@NathanWolf
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On the books! Unofficially I guess, but this ticket now makes it official :)

The spell variant system will include support for reagents and MP.

@Varriount
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Thank you very much.

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