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A cost for each spell would be nice, like the old spells plugin for hey0, where using a spell would cost a certain material. I understand if this would take a while to implement, given the current system and time. Still, it would help nerf some of the effects a bit.
The text was updated successfully, but these errors were encountered:
A cost for each spell would be nice, like the old spells plugin for hey0, where using a spell would cost a certain material. I understand if this would take a while to implement, given the current system and time. Still, it would help nerf some of the effects a bit.
The text was updated successfully, but these errors were encountered: