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game.js
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var buttoncolours = ["red","blue","green","yellow"];
var gamePattern =[];
var userClickedPattern = [];
var level = 0;
var start = false;
$("h1").on("click",function(){
if(!start){
$("h1").text("Level "+level);
nextSequence();
start = true;
}
});
$(".btn").on("click",function(){
var userChosenColour = $(this).attr("id");
userClickedPattern.push(userChosenColour);
playsound(userChosenColour);
animatePress(userChosenColour);
checkAnwer(userClickedPattern.length - 1);
});
function checkAnwer(currentlevel){
if(userClickedPattern[currentlevel] === gamePattern[currentlevel]){
console.log("Success");
if(userClickedPattern.length === gamePattern.length){
setTimeout(function(){
nextSequence();
},1000);
}
}
else{
console.log("Wrong");
playsound("wrong");
$("body").addClass("game-over");
$("h1").text("Game Over, Press me to Restart");
setTimeout(function(){
$("body").removeClass("game-over");
},200)
startOver();
}
}
function nextSequence(){
userClickedPattern=[];
level+=1;
$("h1").text("Level "+level);
var randomnumber = Math.floor(Math.random()*4);
var randomChosenColour = buttoncolours[randomnumber];
gamePattern.push(randomChosenColour);
$("#"+randomChosenColour).fadeOut(100).fadeIn(100).fadeOut(100).fadeIn(100);
playsound(randomChosenColour);
}
function animatePress(currentColour){
$("#"+currentColour).addClass("pressed");
setTimeout(function(){
$("#"+currentColour).removeClass("pressed");
},100)
}
function playsound(name){
var audio = new Audio(name+".mp3");
audio.play();
}
function startOver(){
level = 0;
gamePattern = [];
start = false;
}