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The bow "flex" animation runs at a fixed speed, which does not reflect the actual bow drawing speed #4

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NeRdTheNed opened this issue Oct 20, 2020 · 2 comments
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enhancement New feature or request

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@NeRdTheNed
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@NeRdTheNed NeRdTheNed changed the title Animation speeds + draw animation don't work Animation speeds + draw animation doesn't work Oct 20, 2020
@NeRdTheNed NeRdTheNed changed the title Animation speeds + draw animation doesn't work Animation speeds + bow drawing "zoom in" aren't reflective of the bow draw speed Oct 20, 2020
@NeRdTheNed NeRdTheNed changed the title Animation speeds + bow drawing "zoom in" aren't reflective of the bow draw speed Animation speeds + bow drawing "zoom in" aren't reflective of the actual bow draw speed Oct 20, 2020
@NeRdTheNed NeRdTheNed added the enhancement New feature or request label Oct 25, 2020
@NeRdTheNed
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This commit partially resolves this.

@NeRdTheNed NeRdTheNed changed the title Animation speeds + bow drawing "zoom in" aren't reflective of the actual bow draw speed The bow "flex" animation runs at a fixed speed, which does not reflect the actual bow drawing speed, bows are held and drawn back as though they are a normal item. Oct 29, 2020
@NeRdTheNed
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Also I think the bow drawing animations are off by a frame or two.

@NeRdTheNed NeRdTheNed changed the title The bow "flex" animation runs at a fixed speed, which does not reflect the actual bow drawing speed, bows are held and drawn back as though they are a normal item. The bow "flex" animation runs at a fixed speed, which does not reflect the actual bow drawing speed Nov 6, 2020
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