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Implement health and status #16

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neonmoe opened this issue May 11, 2017 · 0 comments
Open

Implement health and status #16

neonmoe opened this issue May 11, 2017 · 0 comments

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@neonmoe
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neonmoe commented May 11, 2017

Implement health and status for characters, and make players lose health when they are shot with guns. See #15 for the guns. Status should be a component that contains the health, and later more things.

@neonmoe neonmoe added this to the Overrate Update milestone May 11, 2017
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