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Create an EntityType.Human and remove NPC/PC segregation. This helps in multiple ways, such as not needing to make exceptions when spawning entities.
EntityType.Human
The text was updated successfully, but these errors were encountered:
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Create an
EntityType.Human
and remove NPC/PC segregation. This helps in multiple ways, such as not needing to make exceptions when spawning entities.The text was updated successfully, but these errors were encountered: