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WASM-4 Support #168
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Interesting! I'll check it out, thanks. |
Apparently some have ported it to small devices already.
https://twitter.com/alvaroviebrantz/status/1518343016011943939?s=20
In particular using the wasm3_engine including to run things on the pi Pico.
https://twitter.com/wasm3_engine/status/1360505531559985152?s=20
Might not be the best way for the Neotron-Pico but shows the hardware
itself can cope.
…On Wed, 3 May 2023, 20:37 thejpster, ***@***.***> wrote:
Interesting! I'll check it out, thanks.
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When the OS gains loadable applications I suggest this is written as a loadable application. There's probably nothing we need to change in the design of the Neotron Pico to support this though. |
I think once that point is reached it would be a definite enhancement and
would make the Neotron even more attractive as a retro computing target.
The one issue being the multiplayer support of WASM-4.
Your previous comment on it not being a good idea to connect the Neotron to
the web is quite reasonable but does limit multiplayer to local lan.
However in that instance I'm not sure if WASM-4 can make the connections.
It relying on WebRTC and using WASM-4 servers for STUN & TURN they may not
have a local mode anticipated.
In their dev tutorials you run a server which allows local network devices
to join.(cool qr code joining method)
So it may be a non issue.
…On Sun, 7 May 2023, 08:49 thejpster, ***@***.***> wrote:
When the OS gains loadable applications I suggest this is written as a
loadable application. There's probably nothing we need to change in the
design of the Neotron Pico to support this though.
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… On Sun, 7 May 2023, 08:49 thejpster, ***@***.***> wrote:
When the OS gains loadable applications I suggest this is written as a
loadable application. There's probably nothing we need to change in the
design of the Neotron Pico to support this though.
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Perhaps a useful future feature would be support for WASM-4 "carts"?
https://wasm4.org/docs/
It targets retrogaming and can be run in small devices as well as online.
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