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Production ready? #32

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donnyv opened this issue Sep 15, 2024 · 3 comments
Open

Production ready? #32

donnyv opened this issue Sep 15, 2024 · 3 comments

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@donnyv
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donnyv commented Sep 15, 2024

First I want to say, this looks awesome 👍
I have been looking for a while for a good library to generate vector tiles in c# for a long time.

Would you consider this production ready? Are there any other projects using this library that you know of? Also is this built using the newest spec for mvt?

Thanks

@rbrundritt
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There has been close to 40K downloads of the main nuget package. I have used this library in production for tile generation both for "on the fly" and "ahead of time" scenarios. Performance is pretty good and overall it has been stable. My only gripe is that it was originally written for EPSG:4326 coordinates first, when EPSG:3857 would have made more sense and would have been a bit faster. I looked into adding EPSG:3857 support, but with all the back-and-forth conversions it didn't make much difference.

I haven't looked at this library much the past year as I'm now starting to use PMTiles format instead.

@xivk
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xivk commented Oct 22, 2024

I started this project a long time ago now. We are using this in almost all of our maps, for example here:

https://www.anyways.eu/models

I rarely have to come back here and fix things so as far as our usecases go it's production ready yes.

That said, I'm not sure about the latest spec and we are using only a subset of features.

@donnyv
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donnyv commented Oct 22, 2024

I started this project a long time ago now. We are using this in almost all of our maps, for example here:

https://www.anyways.eu/models

I rarely have to come back here and fix things so as far as our usecases go it's production ready yes.

That said, I'm not sure about the latest spec and we are using only a subset of features.

What do you mean by only using a subset of features? Do you mean the library was created with a subset of features or you only use a subset in your project?

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