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Andromeda

This project is a 3D terrain editor and renderer fully written in Rust.

Current features include

  • Blender-like camera controls
  • Realtime atmospheric scattering
  • Import png heightmaps
  • Generates normal map from heightmap automatically
  • Realtime brush tool for painting the heightmap (see https://www.notapenguin.blog/posts/terrain-brush/ for implementation details).

Screenshots