An Inventory stores an indefinite amount of Item
s.
An Item
is a Resource
which could be a health potion, a weapon, a charm or whatever your game needs.
You can put constraints about adding, removing or using items using the Item
tag system combined with the Inventory
's one.
An Inventory
can also instantiate an Item
scene, so it can help you to render it in your 2D or 3D world.
With an Inventory
you can activate, add, remove or search for one or more items.