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More about frequent crashes #106

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Monokiro opened this issue Oct 1, 2016 · 0 comments
Open

More about frequent crashes #106

Monokiro opened this issue Oct 1, 2016 · 0 comments

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@Monokiro
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Monokiro commented Oct 1, 2016

Some repetitive error log parts, all looks similar to that one and are latest records before crash.

[gamestate.cpp:3538]: pUnit->GetOwner()->GetDemesne().GetUnits().Contains(pUnit) != true
[gamestate.cpp:3539]: pUnit->GetOwner(): Tindoor of Dexter (3028820) 
[gamestate.cpp:3540]: pUnit->IsArmy(): 1   pUnit->GetLocation(): Paho
[gamestate.cpp:3541]: pUnit->GetNumSubUnits(): 0

[gamestate.cpp:3538]: pUnit->GetOwner()->GetDemesne().GetUnits().Contains(pUnit) != true
[gamestate.cpp:3539]: pUnit->GetOwner(): Matilda Strongroot (3010467) 
[gamestate.cpp:3540]: pUnit->IsArmy(): 0   pUnit->GetLocation(): Lake Superior
[gamestate.cpp:3541]: pUnit->GetNumSubUnits(): 0
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