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Duke 3D expansions crash #11

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RetroBreeze opened this issue May 1, 2023 · 2 comments
Open

Duke 3D expansions crash #11

RetroBreeze opened this issue May 1, 2023 · 2 comments
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@RetroBreeze
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RetroBreeze commented May 1, 2023

All Duke 3D expansions seem to crash with the following logs. The game files came from the Zoom Platform Atomic Edition:

mnt/SDCARD/Roms/PORTS/Games/Duke nukem 3D (eduke32)/eduke32: /lib/libstdc++.so.6: no version information available (required by /mnt/SDCARD/Roms/PORTS/Games/Duke nukem 3D (eduke32)/eduke32)
mimalloc: warning: unable to allocate aligned OS memory directly, fall back to over-allocation (67108864 bytes, address: 0xb2a61000, alignment: 2097152, commit: 0)
mimalloc: warning: unable to allocate huge (1GiB) page, trying large (2MiB) pages instead (error 22)
 runtime  src|
 0.1243s INFO| Started at 1970-01-05 22:48:03.214
 0.1298s INFO| EDuke32 r13399-43cae9cdc
 0.1300s INFO| Built Feb  9 2023 07:37:20, GCC 8.3.0, 32-bit
 0.1301s INFO| Application parameters: -usecwd -jDZ2PP -gamegrp DUKE!ZON.GRP
 0.1368s INFO| Using directory /mnt/SDCARD/Roms/PORTS/Games/Duke nukem 3D (eduke32)/
 0.1370s INFO| Using directory DZ2PP/
 0.1971s INFO| Initializing SDL 1.2.16 (built against version 1.2.15)
 0.3268s INFO| Using 'fbcon' video driver.
 0.3272s INFO| Searching for game data...
 0.4977s INFO|  DUKE!ZON.GRP has checksum 0x1e9516f1
 0.5107s INFO| Using nwinter.grp as main data file.
 0.6292s  CON| Compiling: NWINTER.CON (154269 bytes)
 0.6538s  CON| Including: NWDEFS.CON (37820 bytes)
 0.6634s  CON| Including: NWUSER.CON (47830 bytes)
 0.6709s WARN| NWUSER.CON:873: overwriting existing definition for sound #261 (hydro43.voc)
 0.6713s WARN| NWUSER.CON:902: overwriting existing definition for sound #323 (aisle402.voc)
 0.6835s  CON| NWINTER.CON: In actor 'ORGANTIC':
 0.6837s WARN| NWINTER.CON:4137: found 'else' with no 'if'
 0.6893s  CON| NWINTER.CON: In state 'pigshootenemystate':
 0.6895s WARN| NWINTER.CON:6061: found 'else' with no 'if'
 0.6952s  CON| Including: NWACTOR.CON (41594 bytes)
 0.7010s  CON| NWACTOR.CON: In actor 'SOBBOTWALK':
 0.7012s WARN| NWACTOR.CON:1039: found 'else' with no 'if'
 0.7036s  CON| NWACTOR.CON: In actor '0':
 0.7037s WARN| NWACTOR.CON:2012: invalid useractor type. Must be 0, 1, 2 (notenemy, enemy, enemystayput) or have 4 added ("doesn't move").
 0.7069s  CON| Including: NWSNOW.CON (4213 bytes)
 0.7075s WARN| Found 6 warning(s), 0 error(s).
 0.7325s  CON| Compiled 84592 bytes in 100ms
 1.4815s INFO| Initialized 96.0M cache
 2.1664s  ERR| No palette found.
There was a problem initializing the engine: No palette found. _MI_AO_OpenVqeLib: success
 _MI_AO_OpenSrcLib: success
 _MI_AO_OpenG711Lib: success
 _MI_AO_OpenG726Lib: success
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@schmurtzm
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There is probably something different in your files... Did you compare with the content described in _required_files.txt ?

@DynaMight1124
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I have the exact same issue also with Atomic Edition, not sure if it uses the original duke3d file?

Did you manage to sort it?

@schmurtzm schmurtzm added the bug Something isn't working label Aug 17, 2023
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