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DMF map elements default size is not 0x0 in BYOND #2083

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amylizzle opened this issue Nov 11, 2024 · 0 comments
Open

DMF map elements default size is not 0x0 in BYOND #2083

amylizzle opened this issue Nov 11, 2024 · 0 comments
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Client Involves the OpenDream client

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@amylizzle
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Little weird, but the map element seems to default to having a fixed size. Explicitly setting size=0x0 is required for it to take up the full screen in BYOND

Example:
interface.dmf

macro "macro"

window "mapwindow"
	elem "mapwindow"
		type = MAIN
		size = 640x480
        is-default = true
		macro = "macro"
        icon = "icons/mob.dmi"
	elem "map"
		type = MAP
		pos = 0,0
		anchor1 = 0,0
		anchor2 = 100,100
		is-default = true

looks like this in BYOND
image

but looks like size=0x0 in OD

@wixoaGit wixoaGit added the Client Involves the OpenDream client label Nov 11, 2024
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Labels
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