NodeJS smartglass library for controlling a Xbox.
- Detect Xbox consoles on the network that are turned on
- Retrieve ip address, name and console id
- Simple controls like navigation and controller buttons
- Retrieve active application in realtime
- Send STB and AVR remote commands like channels and volume
- NodeJS >= 12.x
npm install xbox-smartglass-core-node --save
const Smartglass = require('xbox-smartglass-core-node')
var SystemInputChannel = require('xbox-smartglass-core-node/src/channels/systeminput')
var SystemMediaChannel = require('xbox-smartglass-core-node/src/channels/systemmedia')
var TvRemoteChannel = require('xbox-smartglass-core-node/src/channels/tvremote')
var sgClient = Smartglass()
sgClient.connect(ip).then(function(){
sgClient.addManager('system_input', SystemInputChannel())
sgClient.addManager('system_media', SystemMediaChannel())
sgClient.addManager('tv_remote', TvRemoteChannel())
}, function(error){
console.log(error)
})
# Send DVR Record command
sgClient.recordGameDvr().then(function(status){
console.log('DVR record send')
}).catch(function(error){
console.log('DVR record error:', error)
})
const Smartglass = require('xbox-smartglass-core-node')
var SystemInputChannel = require('xbox-smartglass-core-node/src/channels/systeminput');
var sgClient = Smartglass()
sgClient.addManager('system_input', SystemInputChannel())
sgClient.getManager('system_input').sendCommand('nexus').then(function(button){ console.log(button) }, function(error){ console.log(error) });
sgClient.getManager('system_input').sendCommand('left').then(function(button){ console.log(button) }, function(error){ console.log(error) });
sgClient.getManager('system_input').sendCommand('a').then(function(button){ console.log(button) }, function(error){ console.log(error) });
const Smartglass = require('xbox-smartglass-core-node')
var SystemMediaChannel = require('xbox-smartglass-core-node/src/channels/systemmedia');
var sgClient = Smartglass()
sgClient.addManager('system_media', SystemMediaChannel())
sgClient.getManager('system_media').sendCommand('play').then(function(button){ console.log(button) }, function(error){ console.log(error) });
sgClient.getManager('system_media').sendCommand('pause').then(function(button){ console.log(button) }, function(error){ console.log(error) });
var media_state = sgClient.getManager('system_media').getState()
const Smartglass = require('xbox-smartglass-core-node')
var TvRemoteChannel = require('xbox-smartglass-core-node/src/channels/tvremote');
var sgClient = Smartglass()
sgClient.addManager('tv_remote', TvRemoteChannel())
sgClient.getManager('tv_remote').getConfiguration().then(function(configuration){ console.log(configuration) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').getHeadendInfo().then(function(configuration){ console.log(configuration) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').getLiveTVInfo().then(function(configuration){ console.log(configuration) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').getTunerLineups().then(function(configuration){ console.log(configuration) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').getAppChannelLineups().then(function(configuration){ console.log(configuration) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').sendIrCommand('btn.vol_up').then(function(button){ console.log(button) }, function(error){ console.log(error) });
sgClient.getManager('tv_remote').sendIrCommand('btn.vol_down').then(function(button){ console.log(button) }, function(error){ console.log(error) });
See the examples folder for examples
The plugin needs to be allowed to connect to your Xbox. To allow this make sure you set the setting to allow anonymous connections in Settings -> Devices -> Connections.
- When sending multiple commands at once the protocol can disconnect
See changelog