From 3685c7d6d83b2c0649a2095c569dc89f6a261fab Mon Sep 17 00:00:00 2001 From: Emmanouil Papadeas Date: Sat, 2 Sep 2023 23:40:00 +0300 Subject: [PATCH] Fix typos --- content/english/blog/pixelorama-0.10-is-out.md | 2 +- content/english/blog/pixelorama-0.10.2-is-out.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/content/english/blog/pixelorama-0.10-is-out.md b/content/english/blog/pixelorama-0.10-is-out.md index d6afc98..13913e8 100644 --- a/content/english/blog/pixelorama-0.10-is-out.md +++ b/content/english/blog/pixelorama-0.10-is-out.md @@ -8,7 +8,7 @@ Artwork by [Roroto Sic](https://linktr.ee/Roroto_Sic), one of the artists for v0 Hello everyone! We hope you all are doing well. Pixelorama certainly has been! The love and support from the community has been rising, and we are extremely grateful for this. Statistically, we are currently sitting on over 75k downloads and 90k browser plays on itch.io and just a bit less than 3k stars on GitHub. -Since the number of users has been growing a lot, the time for a new update that makes Pixelorama more customizable has arrived. This is why version 0.10 introduces a new User Inteface system, that is extremely flexible and customizable. Powered by the [godot-dockable-container plugin](https://github.com/gilzoide/godot-dockable-container), you are now able to re-organize and re-order every UI element by dragging the dropping the Tab of each panel around the UI. The individual panels can also be resized, and they can now be hidden from view. You can also choose from pre-made UI layouts, and even create your own. This enables you to customize Pixelorama easily and permanently, without having do re-apply your changes every time you launch the application. Of course, you can always return to the Default layout. +Since the number of users has been growing a lot, the time for a new update that makes Pixelorama more customizable has arrived. This is why version 0.10 introduces a new User Interface system, that is extremely flexible and customizable. Powered by the [godot-dockable-container plugin](https://github.com/gilzoide/godot-dockable-container), you are now able to re-organize and re-order every UI element by dragging the dropping the Tab of each panel around the UI. The individual panels can also be resized, and they can now be hidden from view. You can also choose from pre-made UI layouts, and even create your own. This enables you to customize Pixelorama easily and permanently, without having do re-apply your changes every time you launch the application. Of course, you can always return to the Default layout. More changes include: diff --git a/content/english/blog/pixelorama-0.10.2-is-out.md b/content/english/blog/pixelorama-0.10.2-is-out.md index fb1787b..fa9abfe 100644 --- a/content/english/blog/pixelorama-0.10.2-is-out.md +++ b/content/english/blog/pixelorama-0.10.2-is-out.md @@ -20,7 +20,7 @@ The changes that have arrived in Pixelorama v0.10.2 include: - A new rotation type, Rotxel with smear. Thanks to [azagaya](https://github.com/azagaya) for the shader code. - The pivot in the rotate image dialog can now be changed by the user. [#720](https://github.com/Orama-Interactive/Pixelorama/pull/720) - New offset options in tile mode that allow for non-rectangular tiling. [#707](https://github.com/Orama-Interactive/Pixelorama/pull/707) -- A basic API for Extensions. Has not been documented yet and is stil experimental. +- A basic API for Extensions. Has not been documented yet and is still experimental. - A similarity option in the Select by Color tool. [#710](https://github.com/Orama-Interactive/Pixelorama/pull/710) - The left and right tool colors in the background of the tool buttons and the indicators on the canvas can now be changed from the Preferences. - Added Danish translations.