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CaptureHelpers.h
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CaptureHelpers.h
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/*
Copyright (C) 2002 Quake done Quick
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// These are the helper functions for audio/video capture
// that a typical Quake1 engine mod needs to be wired to.
//
// I provide code snips showing where to insert into the id1
// codebase. In each case you'll want to
// #include "CaptureHelpers.h"
// at the top of the touched file, and there's a single line to insert
// that is indicated by a "CAPTURE" marker comment:
/* in existing_id1_file.c:
void ExampleId1Function(void)
{
...
...
existing_id1_code_fragment();
// CAPTURE <mailto:[email protected]>
Single_line_to_insert_involving_a_(CaptureHelper_Method());
more_existing_id1_code();
...
...
}
*/
// Avoid having to pull in common.h just to get qboolean:
typedef int qboolean_not_yet_declared;
// Hook to initialise console vars and commands
void CaptureHelper_Init(void);
/* in gl_screen.c:
void SCR_Init (void)
{
...
...
scr_ram = Draw_PicFromWad ("ram");
scr_net = Draw_PicFromWad ("net");
scr_turtle = Draw_PicFromWad ("turtle");
// CAPTURE <mailto:[email protected]>
CaptureHelper_Init();
scr_initialized = true;
}
*/
// Hook to allow batch capture to exit on finishing demo playback
void CaptureHelper_OnStopPlayback(void);
/* in cl_demo.c:
void CL_StopPlayback (void)
{
...
...
if (cls.timedemo)
CL_FinishTimeDemo ();
// CAPTURE <[email protected]>
CaptureHelper_OnStopPlayback();
}
*/
// Hook to allow capture of video
void CaptureHelper_OnUpdateScreen(void);
/* in gl_screen.c:
void SCR_UpdateScreen (void)
{
...
...
V_UpdatePalette ();
// CAPTURE <[email protected]>
CaptureHelper_OnUpdateScreen();
GL_EndRendering ();
}
*/
// Hook to allow capture of audio
void CaptureHelper_OnTransferStereo16(void);
/* in snd_mix.c:
void S_TransferStereo16 (int endtime)
{
...
...
while (lpaintedtime < endtime)
{
...
...
snd_p += snd_linear_count;
lpaintedtime += (snd_linear_count>>1);
// CAPTURE <[email protected]>
CaptureHelper_OnTransferStereo16();
}
#ifdef _WIN32
if (pDSBuf)
pDSBuf->lpVtbl->Unlock(pDSBuf, pbuf, dwSize, NULL, 0);
#endif
}
*/
// Use an alternative calculation for GetSoundtime
qboolean_not_yet_declared CaptureHelper_GetSoundtime(void);
/* in snd_dma.c:
void GetSoundtime(void)
{
int samplepos;
static int buffers;
static int oldsamplepos;
int fullsamples;
// CAPTURE <[email protected]>
if (CaptureHelper_GetSoundtime()) return;
fullsamples = shm->samples / shm->channels;
...
...
}
*/
// Check if we are capturing this frame
qboolean_not_yet_declared CaptureHelper_IsActive(void);
/* in snd_dma.c:
void S_ExtraUpdate (void)
{
// CAPTURE <[email protected]>
if (CaptureHelper_IsActive()) return;
#ifdef _WIN32
IN_Accumulate ();
#endif
if (snd_noextraupdate.value)
return; // don't pollute timings
S_Update_();
}
*/
// To ensure good audio sync at _all_ framerates, you can also ensure
// we do not drop very short frames:
/* in host.c:
qboolean Host_FilterTime (float time)
{
realtime += time;
// CAPTURE <[email protected]>
if (!cls.capturedemo) // only allow the following early return if not capturing:
if (!cls.timedemo && realtime - oldrealtime < 1.0/72.0)
return false; // framerate is too high
...
...
}
*/
// The only other thing you'll need to do is to add a new member
// to the client_static_t struct declaration
/* in client.h:
typedef struct
{
...
...
struct qsocket_s *netcon;
sizebuf_t message; // writing buffer to send to server
// CAPTURE <mailto:[email protected]>
qboolean capturedemo;
} client_static_t;
*/