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Temperature.py
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import threading
import Animations
import Game
class Temperature(Game.CubeGame, threading.Thread):
_name = 'Audio Visualizer'
_version = 'v0.1'
_menu_frame = [1, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0,
1, 1, 0, 0, 0, 0, 0, 0,
1, 1, 1, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1]
def __init__(self, cube_size, frame_size):
Game.CubeGame.__init__(self, cube_size, frame_size, self._name)
threading.Thread.__init__(self)
def get_menu_frame(self):
return self._menu_frame
def has_menu_animation(self):
return True
def start_game(self):
pass
def play_animation(self):
an = Animations.TickerAnimation("temperature")
an.start()
an.join()
def done(self):
pass
def run(self):
# sa.WaveObject.from_wave_file(self.file_name).play()
while not self.finished: