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Fix Entity#isInWall for non-single AABB collisions
Patch and Build #219: Commit ab06dbb pushed by Spottedleaf
September 13, 2023 12:15 3m 51s dev/optimisations
September 13, 2023 12:15 3m 51s
Collision/Explosion optimisations
Patch and Build #218: Pull request #153 opened by Spottedleaf
September 12, 2023 14:10 3s dev/optimisations
September 12, 2023 14:10 3s
Actually optimise explosions
Patch and Build #217: Commit 3b16d8f pushed by Spottedleaf
September 12, 2023 14:07 4m 4s dev/optimisations
September 12, 2023 14:07 4m 4s
Update Paper
Patch and Build #216: Commit edafbce pushed by Spottedleaf
September 11, 2023 18:19 5m 43s master
September 11, 2023 18:19 5m 43s
Update upstream Paper
Patch and Build #215: Commit 372d479 pushed by Spottedleaf
September 7, 2023 04:28 12m 1s master
September 7, 2023 04:28 12m 1s
Update Paper
Patch and Build #213: Commit f6e91e9 pushed by Spottedleaf
August 9, 2023 22:46 8m 12s master
August 9, 2023 22:46 8m 12s
Additionally remove Mob target if the target is removed
Patch and Build #212: Commit 9ae65d1 pushed by Spottedleaf
August 9, 2023 01:22 3m 47s master
August 9, 2023 01:22 3m 47s
Fix race condition on UpgradeData.BlockFixers class init
Patch and Build #211: Commit 65667cc pushed by Spottedleaf
August 9, 2023 00:31 4m 52s master
August 9, 2023 00:31 4m 52s
Reset player before running place logic
Patch and Build #210: Commit 3cf16ee pushed by Spottedleaf
August 7, 2023 21:40 12m 55s master
August 7, 2023 21:40 12m 55s
Make loadChunksAsync callback thread-safe
Patch and Build #209: Commit b2d7bdb pushed by Spottedleaf
July 26, 2023 03:59 13m 14s master
July 26, 2023 03:59 13m 14s