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If so, generate a style for them in Illustrator/Inkscape or find a not manual solution.
3D solution might fix both problems, as Three.js also renders images and vector graphics, this might be a harder but better way to go (plus it will serve as the base for a super cool tutorial)
Yeah I find this super interesting. Well for 2D I don't find other alternative than implementing the 2D algorithms explained (ex: tree, growth,...) with sliders of the parameters on the webpage.
Should we even bother with 2D images?
If so, generate a style for them in Illustrator/Inkscape or find a not manual solution.
3D solution might fix both problems, as Three.js also renders images and vector graphics, this might be a harder but better way to go (plus it will serve as the base for a super cool tutorial)
What do you think @christiandimitri?
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