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build.gradle
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build.gradle
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plugins {
id 'fabric-loom' version '0.8-SNAPSHOT'
}
archivesBaseName = "${project.archives_base_name}-mc${project.minecraft_version}"
group = project.maven_group
version = project.mod_version
def build_release = System.getenv("BUILD_RELEASE") == "true"
def build_id = System.getenv("BUILD_ID")
if (!build_release) {
version += "-SNAPSHOT"
}
if (build_id != null) {
version += "+build.${build_id}"
}
minecraft {
refmapName = "mixins.hydrogen.refmap.json"
}
dependencies {
//to change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
include(modImplementation(fabricApi.module("fabric-resource-loader-v0", project.fabric_api_version)))
}
repositories {
maven { url = "https://jitpack.io" }
}
if (project.use_third_party_mods) {
repositories {
maven { url = "https://maven.gegy.dev" }
}
dependencies {
// DataBreaker applies a number of patches to eliminate the loading of data fixers
// This greatly reduces the amount of time needed to start the game, but is generally unsafe in production
modRuntime ("supercoder79:databreaker:${project.databreaker_version}") {
transitive = false
}
}
}
processResources {
inputs.property "version", project.version
filesMatching("fabric.mod.json") {
expand "version": project.version
}
}
// ensure that the encoding is set to UTF-8, no matter what the system default is
// this fixes some edge cases with special characters not displaying correctly
// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
tasks.withType(JavaCompile) {
options.encoding = "UTF-8"
}
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this task, sources will not be generated.
task sourcesJar(type: Jar, dependsOn: classes) {
classifier = "sources"
from sourceSets.main.allSource
from "LICENSE"
}
jar {
from "LICENSE.txt"
}