PvSpeaker is an easy-to-use, cross-platform audio player designed for real-time speech audio processing. It allows developers to send raw PCM frames to an audio device's output stream.
- Python 3.8+
- Runs on Linux (x86_64), macOS (x86_64 and arm64), Windows (x86_64), and Raspberry Pi (3, 4, 5).
pip3 install pvspeaker
Initialize and start PvSpeaker
:
from pvspeaker import PvSpeaker
speaker = PvSpeaker(
sample_rate=22050,
bits_per_sample=16,
buffer_size_secs=20,
device_index=0)
speaker.start()
(or)
Use get_available_devices()
to get a list of available devices and then initialize the instance based on the index of a device:
from pvspeaker import PvSpeaker
devices = PvSpeaker.get_available_devices()
speaker = PvSpeaker(
sample_rate=22050,
bits_per_sample=16,
buffer_size_secs=20,
device_index=0)
speaker.start()
Write PCM data to the speaker:
def get_next_audio_frame():
pass
speaker.write(get_next_audio_frame())
Note: the write()
method only writes as much PCM data as the internal circular buffer can currently fit, and returns the length of the PCM data that was successfully written.
When all frames have been written, run flush()
to wait for all buffered pcm data (i.e. previously buffered via write()
) to be played:
speaker.flush()
Note: calling flush()
with PCM data as an argument will both write that PCM data and wait for all buffered PCM data to finish.
def get_remaining_audio_frames():
pass
speaker.flush(get_remaining_audio_frames())
To stop the audio output device, run stop()
:
speaker.stop()
Note that in order to stop the audio before it finishes playing, stop
must be run on a separate thread from flush
.
Once you are done (i.e. no longer need PvSpeaker to write and/or play PCM), free the resources acquired by PvSpeaker by calling delete
. Be sure to first call stop
if the audio is still playing. Otherwise, if the audio has already finished playing, you do not have to call stop
before delete
:
speaker.delete()
pvspeakerdemo provides command-line utilities for playing audio from a file.